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GitHub for Mac

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Re: GitHub for Mac

#141
post #136

Earlier quoted context omitted.

> Unless you're a design shop or a hip startup They are the latter. Welcome to the San Francisco bubble, where you think everyone uses iPhones and Macs, because in your world everyone does. It's the same reason Twitter has a Mac app but not a Windows app. They build these things for themselves (and arguably they should).

You're not describing a bubble, "making something I want" isn't some outlandish absurd thing for developers and designers do. Bubble is rapidly outpacing pivot for most misused word.

He meant bubble as in 'echo-chamber', and in that sense of the word it isn't overused.

It's not outlandish or absurd to design something you might want, but it is a bit silly to ignore a larger market with the same underlying need.

Re: GitHub for Mac

#142
post #69

I'm sorry, but in the world of awesomely-licensed Qt and other cross-platform toolkits, why would you go out of your way to build a native app on Mac libraries and only release it for a single platform? I can understand that OS X probably has the biggest share of GitHub visitors, but git is fully open source, GitHub seem to very much like open source, and in the spirit of that I'd expect a native app that works on as…

Reminds me of when Intuit was building out Quicken -- most of their versions were built using cross platform tools, but inside the code it became a big mess and most recently they decided to scrap the whole thing and re-write the mac client in native objective-c instead of c++ Sure you can build cross-platform stuff using Java or QT, but has anyone actually liked the stuff that came out from that?

Syntevo products (SmartSVN, SmartGit, SmartSynchronize) are actually bearable. I started using SmartSVN back when I used to use three platforms for desktop (Win, Linux, Mac) interchangeably and continued using it for subversion after moving to Mac. Won't see myself using SmartGit though (we are moving to git). Will stick to command line with occasional launch of GitX or other native client.

Re: GitHub for Mac

#143
post #71

That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).

We built the Mac app because 1) we wanted it 2) to learn how a desktop client should work prior to tackling other platforms.

Beyond that, one-third of our traffic uses Macs. It's not a small market for us.

Re: GitHub for Mac

#144
post #93

Earlier quoted context omitted.

You argue that spacing produces clutter "You argue"? Clutter means (let me open the dictionary) "a collection of things lying about in an untidy mass". I never said only spacing produces clutter. Either I'm not explaining myself clearly or you read something that was not in my comment (this is called a strawman, right?)

I never said you are completely, objectively wrong. I just disagreed with a point.. On that note, I see nothing untidy. No hostility meant by "you argue". You provided a critique, an argument. I'd open the dictionary... ;)

You disagreed with the point which I never made ("spacing produces clutter"), putting words into my mouth ("you argue").

Re: GitHub for Mac

#145
I haven't used GitHub extensively but from what I was understanding the whole control via terminal was a quite educational thing on its own.

I am planning to start using it though so I wanted to ask, should I stick to the terminal or am I making a big deal out of nothing?

Re: GitHub for Mac

#146
post #55
post #54

Earlier quoted context omitted.

XCode 4, though it happened even before 10.7

Xcode had [mostly] single window mode since 2.0 or so. It wasn't default, though, and Interface Builder was a separate application.

For downvoters: Xcode 3 > Preferences > General.

Layout: All-In-One

"This layout provides virtually all operations within a single window, such as editing files and project content, filtering in the detail view, viewing the build results and build log, and debugging".

http://i.imgur.com/uW3SI.png

Re: GitHub for Mac

#147
This is not going to save anyone any time over the cli, only make it easier for people who are scared of it. When I'm writing, I hate going to the mouse when I don't have to. Give me a GUI where I can still use my keyboard and I'd pay a hundred bux for that shit.

Re: GitHub for Mac

#148
post #124

How much of the client is GitHub specific, and how much is plain 'ol Git? Does it make sense to use it w/o using GitHub? Couldn't find that info in either the announcement post, GitHub for Mac page, or the 118 comments so far here, and don't own a Mac so can't try it for myself (still would like to know whether to recommend to other people or not, though).

You can certainly use the client for plain ol' Git. The GitHub-specific stuff is a "Push to GitHub" button on repositories that aren't already on GitHub, and a list of your GitHub repositories.

It's more than useful without ever using GitHub the web service/site.

Re: GitHub for Mac

#149
post #71

That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).

We built the Mac app because 1) we wanted it 2) to learn how a desktop client should work prior to tackling other platforms. Beyond that, one-third of our traffic uses Macs. It's not a small market for us.

I can't argue with your reasoning

But I just switched from self-hosted SVN to Github and it was painful for our Windows devs. Offer a stupidly easy upgrade path from TortoiseSVN to Github and I would have joined a long time ago. In fact I'd pay extra for that. I think I am not alone.

Re: GitHub for Mac

#150
post #71

That's cool and all, but a Windows client would make a lot more business sense. There are already a couple of nice git clients for Mac. There aren't for Windows. And I assume github is targeting SMB with its paid offerings. Unless you're a design shop or a hip startup, odds are you're not running OS X. Based on my unscientific data, most companies have the devs working on Windows (or occasionally Linux).

Judging by their use of chameleon, and their general UI choices, I think we can expect an iOS client from github as well in the future (using the same codebase as this desktop version). I think that OSX + iOS > Windows users in that regard.

We chose Chameleon because it provides for an awesome layer-backed environment to code AppKit in.

Everyone's all cuckoo about Chameleon because it lets you port iPhone apps — but the real win is a fully layer-backed environment with modern APIs (UIKit).

Our decision to use it has nothing to do with iOS at all.

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