You can also apply this to each frame in a video for a rather interesting effect. My brother has a YouTube channel full of content-aware scaling videos: https://youtu.be/a8k3b-QNbhs
My first reaction is how actor's faces look surprisingly like traditional caricatures that illustrators do -- e.g. shrinking foreheads and chins which are detail-light but keeping eyes and ears which are detail-heavy.
But my second thought is that the extreme jumpiness in frames occurs because each frame is processed separately. But if you considered each seam not to be a "jagged line" from point A on one edge to point B on the opposite edge of a single frame, but rather a "jagged plane" cutting through a series of frames -- all frames in a single shot -- you could eliminate the jumpiness entirely.
You might need to build a bit more flexibility into it to allow for discontinuities generated from object movement and camera panning, but I wonder if anyone's tried to do something like that?
Though I imagine it might be quite a lot of programming for a tool that might only ever be used as a kind of video filter for entertainment purposes -- I have a hard time imagining a cinematographer ever using it for serious purposes.