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Ink 1.0 – Open-source scripting language for interactive narrative

inklestudios.com

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Re: Ink 1.0 – Open-source scripting language for interactive narrative

#2
from my blog notes on ink see also:

" pubcoder[1] or apple ibook(killed)

or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here"

1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html

2 https://www.kotobee.com/blog/how-create-interactive-ebook-gu...

3 https://twinery.org/

4 https://pippinbarr.com/games/burntmatches/

5 https://www.pippinbarr.com/2016/11/29/burnt-matches/

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#3
Congrats on 1.0!

I recently started developing a game in my spare time, and discovered Ink, which has tremendously simplified development of conversations and managing conversational state.

I've found Ink to be quite flexible, If someone wanted to, they could manage their entire game state with Ink.

Live recompilation of my ink script in Unity will be very helpful!

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#4
post #2

from my blog notes on ink see also: " pubcoder[1] or apple ibook(killed) or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here" 1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html 2 https://www.kotobee.com/blog/how-create-interactive-ebook-gu... 3 https://twinery.org/ 4 https://pippinbarr.com/games…

Also Yarn and Yarn Spinner

https://yarnspinner.dev/

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#5
post #2

from my blog notes on ink see also: " pubcoder[1] or apple ibook(killed) or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here" 1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html 2 https://www.kotobee.com/blog/how-create-interactive-ebook-gu... 3 https://twinery.org/ 4 https://pippinbarr.com/games…

> and used to make this cool interactive browser experience burnt matches. more here

Does this "cool interactive browser experience" only work in Chrome? I tried it in firefox and when i click on "snow" nothing happens.

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#6
post #5
post #2

from my blog notes on ink see also: " pubcoder[1] or apple ibook(killed) or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here" 1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html 2 https://www.kotobee.com/blog/how-create-interactive-ebook-gu... 3 https://twinery.org/ 4 https://pippinbarr.com/games…

> and used to make this cool interactive browser experience burnt matches. more here Does this "cool interactive browser experience" only work in Chrome? I tried it in firefox and when i click on "snow" nothing happens.

It seems to work kind of okay in Firefox mobile. you've gotta click on the colored snow.

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#7
post #5
post #2

from my blog notes on ink see also: " pubcoder[1] or apple ibook(killed) or kotobee or Twine which is from the Interactive Fiction Technology Foundation. .. and used to make this cool interactive browser experience burnt matches. more here" 1 https://docs.pubcoder.com/new/pubcoder_widgets_intro.html 2 https://www.kotobee.com/blog/how-create-interactive-ebook-gu... 3 https://twinery.org/ 4 https://pippinbarr.com/games…

> and used to make this cool interactive browser experience burnt matches. more here Does this "cool interactive browser experience" only work in Chrome? I tried it in firefox and when i click on "snow" nothing happens.

Clicking on "snow" does nothing in Chrome either. Clicking on "home" does lead you to "end". I can't tell if that's what is supposed to happen.

Edit: Ah, okay. One of the "snow." boxes has a bg color of #fee instead of #aaa.

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#8
post #6
post #5

Earlier quoted context omitted.

> and used to make this cool interactive browser experience burnt matches. more here Does this "cool interactive browser experience" only work in Chrome? I tried it in firefox and when i click on "snow" nothing happens.

It seems to work kind of okay in Firefox mobile. you've gotta click on the colored snow.

Chrome desktop, I don't see any colored snow. Here's a screenshot: https://imgur.com/a/MovaQ1t

Clicking on the little boxes with the word "snow." does nothing.

Re: Ink 1.0 – Open-source scripting language for interactive narrative

#10

Can anyone compare Ink to Inform? I played with Inform many many years ago and have always wanted to return to it.

I haven't played with either of them much, but they seem to take two fundamentally different narrative approaches.

Inform is primarily simulation driven: You describe a world model. Every user input translates into some action that affects the world, and the world changing produces relevant output.

Ink is primarily narrative driven: You write the text as a branching story, with a set of explicit options for each branching point. Variables can be read and changed arbitrarily, but have no meaning other than how the narrative uses them.

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