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UX Challenges based in the real world

uxtools.co

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Re: UX Challenges based in the real world

#2
One of the makers here. Front page with no comments? Come say hi :)

I wish this had existed long before now to help the designers I’ve mentored who are trying to grow their portfolio. While case studies are the primary format for UX portfolios, there’s nothing stopping someone from showcasing other skills with engaging exercises like these.

Maybe you’re at a job where you’re can’t frequently be in touch with customers. Maybe you’re stuck in a role but trying to make the switch the UX. Maybe you’re studying UX but would like to gain a competitive edge. Maybe you’re a team lead trying to help your team learn new skills. UX Challenges are an invaluable tool in any of these situations.

Jordan and I put a ton of time into this—hope you find it valuable!

Re: UX Challenges based in the real world

#4

One of the makers here. Front page with no comments? Come say hi :) I wish this had existed long before now to help the designers I’ve mentored who are trying to grow their portfolio. While case studies are the primary format for UX portfolios, there’s nothing stopping someone from showcasing other skills with engaging exercises like these. Maybe you’re at a job where you’re can’t frequently be in touch with customer…

Asking from an engineer perspective, how do we define meaningful metrics for designers?

Re: UX Challenges based in the real world

#5
Somewhat unrelated: Why are so many people are using Zoom for user testing? WTF?! What is the point of things like live collaboration if people are just going to screen share.

Are people having problems with sharing their projects with clients or something?

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More on topic/ (original comment):

I'll say something since one of the worst things is putting a ton of work into something and getting crickets.

There's clearly a lot of effort put into this. Really like things like clearly outlining a scenario, and external links. Not enough people remember that the web is supposed to be interconnected and build on other resources. I especially like that it's not just one site, but a variety of sources like videos as well as articles.

But I don't understand why this is presented as a series of "challenges". It works much better as a reference that I can use to stay up-to-date with the industry. I am not actually going to sit down and do "exercises" to make mock survey questions. That kind of stuff is useless without context of a real job with real parameters, real requirements, real people you can ask to clarify their goals.

The website as a whole is an excellent resource for ui/ux. Definitely bookmarking. And I hope you continue to push out good content like this because it'll make a central authority in a pretty big field.

Also, I am really curious what the other countries were in your survey. Because that was the largest group of people. Is it mostly from asia or something?

Re: UX Challenges based in the real world

#6

One of the makers here. Front page with no comments? Come say hi :) I wish this had existed long before now to help the designers I’ve mentored who are trying to grow their portfolio. While case studies are the primary format for UX portfolios, there’s nothing stopping someone from showcasing other skills with engaging exercises like these. Maybe you’re at a job where you’re can’t frequently be in touch with customer…

Really helpful projects! Thank you for sharing. The set of skills you've highlighted resonate with my UX experience. I could see this becoming part of a course in the school system where I do UX/UI work and software development.

Re: UX Challenges based in the real world

#7

One of the makers here. Front page with no comments? Come say hi :) I wish this had existed long before now to help the designers I’ve mentored who are trying to grow their portfolio. While case studies are the primary format for UX portfolios, there’s nothing stopping someone from showcasing other skills with engaging exercises like these. Maybe you’re at a job where you’re can’t frequently be in touch with customer…

[deleted]

Re: UX Challenges based in the real world

#8
Very relevant and well laid out! Ideally, in-person, human interaction is best for user testing although would be awesome to see these projects become immediately accessible for UX-interested users to practice with, via e.g. an artificial intelligence bot set up to respond to UX-related questions. Or even better, users get paired up with another UX-interested site visitor over video chat and they are each given a different, e.g., card sorting scenario to take the other person through.

Re: UX Challenges based in the real world

#9
post #5

Somewhat unrelated: Why are so many people are using Zoom for user testing? WTF?! What is the point of things like live collaboration if people are just going to screen share. Are people having problems with sharing their projects with clients or something? ------ More on topic/ (original comment): I'll say something since one of the worst things is putting a ton of work into something and getting crickets. There's c…

Why is screen sharing a problem? All you want is to observe the user using your application or web site while trying to achieve a task. When there are critical incidents, you want to notice that. So it's important to see the screen and to record it. Screen sharing achieves that.

Before covid you could sit yourself next to the user. Now that's impossible, so we use remote tools and screen share. Either the user using the app on his device. Or, I think you describe the scenario where the user controls the testers device via shared controls while screen sharing? That's clever, that way you can have a testing environment set up without the user having to download anything but the screen sharing software.

What's your concern there?

Re: UX Challenges based in the real world

#10
post #5

Somewhat unrelated: Why are so many people are using Zoom for user testing? WTF?! What is the point of things like live collaboration if people are just going to screen share. Are people having problems with sharing their projects with clients or something? ------ More on topic/ (original comment): I'll say something since one of the worst things is putting a ton of work into something and getting crickets. There's c…

Hey Jordan here, one of the creators. Thanks for the feedback and questions!

On using Zoom for user testing, I think that's down to having to do remote research. I actually just did some tests over Zoom last week: had a call, had the user run through certain tasks while they screen shared, and chatted with them. It worked decently well for not being able to be there in person with them.

Totally agree that the web should be an interconnected place that builds off of itself!

These can definitely be used as a reference, but our aim is to also make them useful (for mostly younger designers) as a way to practice skills/methods. Project-based learning is very effective and this gives people a way to do that. It's not as good as learning on a real job with real data/requirements/etc, but the idea is that you can at least get some exposure to practicing some crucial skills.

There are LOTS of other countries represented in the survey, I'd suggest downloading the raw data to check it out (it's free).

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