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Ask HN: MusicWalla - A Social Online Radio : Review my product concept

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11–18 of 18 posts

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#11

Interesting idea, though I think I like it more on a broad friend sharing stream than all listening together. There doesn't seem to me to be a benefit of only having people in the same room. You've also gone with a 'fair' way of playing users tracks, though as a group, you may have better luck with playing the tracks recommended by the most popular users. As a user experience researcher, you should know that you'll h…

I had three types of music rooms in mind: location-based, genre-based, and friend/follower-based. with respect to playing tracks by the most popular users, i think you've brought about an interesting point. I am currently working on a model where, at the end of every music "round", the most popular user is decided based on upvotes scheme and he/she gets to pick an additional song for the next round.. also allowing hi…

"So far in my user interviews, people have liked this scheme"

I'm sorry, but you're doing user experience research all wrong if you are asking them if they like your feature ideas.

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#13

Earlier quoted context omitted.

I had three types of music rooms in mind: location-based, genre-based, and friend/follower-based. with respect to playing tracks by the most popular users, i think you've brought about an interesting point. I am currently working on a model where, at the end of every music "round", the most popular user is decided based on upvotes scheme and he/she gets to pick an additional song for the next round.. also allowing hi…

"So far in my user interviews, people have liked this scheme" I'm sorry, but you're doing user experience research all wrong if you are asking them if they like your feature ideas.

Hi Peter, this question came about in my second round of user interviews.. I asked users about the applications they used on a day-day basis. 9 of the 12 users mentioned Foursquare in this list.

I asked them a follow-up question to judge what made them use foursquare on a daily basis. To my surprise, all users mentioned acquiring more badges as one of their main motives. Some also mentioned the Leaderboard.

This prompted me to further ask the users whether badges and leaderboards would motivate them to use an online radio. Although most of the responses I got were quantitative, I did get a lot of qualitative feedback as well. One of the users also added that he would love to be rated by fellow users (instead of the computer). This encouraged me to ask them about the upvotes, etc..

How would you recommend me asking the users about new features?

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#14

You have WAY too many features for an initial product idea. It's not focused. Try to describe the value and differentiation of your service in 1 sentence. Don't add game mechanics, upvoting and the kitchen sink unless it is part of the core value/differentiation. The competitive advantage matrix you have at the end shows how unfocused you are: your competitor have few features, and you have checkboxes against ALL fea…

Thanks for the feedback Peter! I do understand that these are a lot of features to begin with and a lot of people have mentioned this to me. I am currently working on streamlining the feature list.

Since the product will function on user generated music playlists, keeping the user motivated to come back and use the product is of extreme importance. And I do believe that one of the main motives for users these days (I call them User 2.0) is game mechanics. My objective with using game mechanics is not only to make the user "happy", but to keep them motivated/addicted

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#15
post #9

turntable.fm has built exactly that and has a very passionate set of early users. Unless you want to start your own startup, you should probably go work for them.

I just found out about turntable.fm It does some like the same concept. I guess they beat me to the punch. Do you have any inside contact info for the folks at turntable/stickybits? ;) I tried contacting them on twitter but couldn't find their email addresses

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#17

You have WAY too many features for an initial product idea. It's not focused. Try to describe the value and differentiation of your service in 1 sentence. Don't add game mechanics, upvoting and the kitchen sink unless it is part of the core value/differentiation. The competitive advantage matrix you have at the end shows how unfocused you are: your competitor have few features, and you have checkboxes against ALL fea…

Thanks for the feedback Peter! I do understand that these are a lot of features to begin with and a lot of people have mentioned this to me. I am currently working on streamlining the feature list. Since the product will function on user generated music playlists, keeping the user motivated to come back and use the product is of extreme importance. And I do believe that one of the main motives for users these days (I…

If your core product isn't compelling, then game mechanics won't help. Leave them out.

Re: Ask HN: MusicWalla - A Social Online Radio : Review my product concept

#18

Earlier quoted context omitted.

"So far in my user interviews, people have liked this scheme" I'm sorry, but you're doing user experience research all wrong if you are asking them if they like your feature ideas.

Hi Peter, this question came about in my second round of user interviews.. I asked users about the applications they used on a day-day basis. 9 of the 12 users mentioned Foursquare in this list. I asked them a follow-up question to judge what made them use foursquare on a daily basis. To my surprise, all users mentioned acquiring more badges as one of their main motives. Some also mentioned the Leaderboard. This prom…

You shouldn't ask users if they would use feature X, their responses will be almost meaningless. You should ask users about problems they have etc., not about features.

http://fitzgeraldsteele.wordpress.com/2009/08/24/guerilla-re... “You never ask the question you really want answered. If you ask the question you want answered, you’ll miss all kinds of rich information.”

If you ask users if they want more features, or feature X, they'll almost always say yes. It doesn't mean anything.

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