Very clever work. But we're back to the days of "works best in so-and-so browser". (no FF3/4 or IE9 or Opera11 support)
CSS Panic: Game written in HTML/CSS - no Javascript
11–20 of 21 posts
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#12Re: CSS Panic: Game written in HTML/CSS - no Javascript
#13How can one implement game logic and AI in CSS? I thought CSS can do nothing much other than styling except mouse hover property which gives some interactive elements without JS.
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#14It doesn't work on IE9 either. Thus we see the flaw in designing programs in html/CSS there is no guarantee that what you wrote is what will happen/appear on a browser. Even worse than an untyped language. A programming language that has the programmer "suggest" commands rather than demand them.
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#15Works fine in Chrome 11 under linux
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#16Very clever work. But we're back to the days of "works best in so-and-so browser". (no FF3/4 or IE9 or Opera11 support)
The great thing now is, for most regular old websites, I can just write the CSS and expect it to work reasonably well in any of the latest generation browsers.
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#17Re: CSS Panic: Game written in HTML/CSS - no Javascript
#18How is the randomness produced?
Re: CSS Panic: Game written in HTML/CSS - no Javascript
#19It doesn't work on IE9 either. Thus we see the flaw in designing programs in html/CSS there is no guarantee that what you wrote is what will happen/appear on a browser. Even worse than an untyped language. A programming language that has the programmer "suggest" commands rather than demand them.