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CSS Panic: Game written in HTML/CSS - no Javascript

jsdo.it

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Re: CSS Panic: Game written in HTML/CSS - no Javascript

#5
It doesn't work on IE9 either. Thus we see the flaw in designing programs in html/CSS there is no guarantee that what you wrote is what will happen/appear on a browser. Even worse than an untyped language. A programming language that has the programmer "suggest" commands rather than demand them.

Re: CSS Panic: Game written in HTML/CSS - no Javascript

#7
post #5

It doesn't work on IE9 either. Thus we see the flaw in designing programs in html/CSS there is no guarantee that what you wrote is what will happen/appear on a browser. Even worse than an untyped language. A programming language that has the programmer "suggest" commands rather than demand them.

Yes. Welcome to web development. :)

Snarkiness aside, I feel the pain behind your complaint. That's one reason I think CSS can be harder than actual programming: you have all these unknowns and contingencies to manage.

Re: CSS Panic: Game written in HTML/CSS - no Javascript

#10
Works well in webkit-based browser (Chrome 12 and Safari 5 tested). This is due to the extensive usage of -webkit-animation-, -webkit-pointer- and -webkit-transform-.

The crocodiles are radio buttons and animations are controlled via the :checked pseudo-selector, very clever.

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