Earlier quoted context omitted.
> making devs lazy when it comes to developing native ports Is this first order thinking? Whereas second order thinking might be "with Proton enabling an order of magnitude more users that enjoy PC gaming to move to Linux, studios might consider improving the PC gaming experience further with more native ports/testing directly on Linux?" I don't know if that's how things could play out, but it seems logical to me.
> studios might consider improving the PC gaming experience further with more native ports/testing directly on Linux?" that does not match the historical experience of studios doing absolutely terrible ports of console exclusives to MS Windows, stuff like games where you can't rebind your keys and a qwerty layout is assumed, FPS is fixed at 30, etc etc
Valve's Proton Has Enabled 7000 Windows Games on Linux
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Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#212I LOVE Proton. About 85% of my Windows games just... work. And probably 75% of the 15% that fail initially only require a little tweaking to make work. My only complaints are that steam uses arbitrary numbers instead of human readable labels for emulated AppData folders. It can be time consuming to locate a save game file. Also Streaming cross platform isn't a pleasant experience yet but it's getting better and I rea…
Right now my only issue is with Fallout 4 sound disappearing, but I am slowly working on using qemu with Win10 image. I am genuinely thrilled, because I may finally be able to ditch windows ( from dual boot ).
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#213For anyone looking for a basic set of steps to migrate away from Windows via dual-booting, the following is working flawlessly: 1. Partition HDD, create Pop_OS live Linux usb (or desired Linux distribution, just remember to include Nvidia/AMD graphics driver). 2. Install OS, with separate /boot partition than Windows. 3. Return to Windows (can do this as step 1 actually) and install rEFInd boot loader on Windows EFI…
Does this allow you to run steam on gnu/linux and run games installed on Windows (so you don't have to install games on both operating systems)? I've tried https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-di... to no avail.
Follow up, decided to tackle it on my lunch break. I had issues but the tutorial worked. All that tutorial does is help you mount NTFS on your Linux OS on startup automatically. Once you do that you're good to go.
The misnomer is adding the second library. The steam UI only lets you change the folder in the currently existing libraries (Settings -> Downloads -> Steam Library Folders is wrong). Instead try to install a game that you know is on that drive. When the game install prompt pulls up, for game install location select the dropdown and "Add new steam library", pull up your file explorer and set it to the `Steam` folder on your ntfs drive. After that it will search for common files for that game and install anything missing. It will also remove anything Windows specific. The process will also identify the rest of the games on the drive but will prompt for install when you try to play. I hope that helps!
Obviously your Proton matching mileage may vary per game!
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#214Earlier quoted context omitted.
> making devs lazy when it comes to developing native ports Is this first order thinking? Whereas second order thinking might be "with Proton enabling an order of magnitude more users that enjoy PC gaming to move to Linux, studios might consider improving the PC gaming experience further with more native ports/testing directly on Linux?" I don't know if that's how things could play out, but it seems logical to me.
Because Proton creates a dangerous market pressure. The linux+proton user is the ideal customer for a game developer: someone paying full price but to whom you owe absolutely no obligations. Bug reports from Proton users can be safely ignored. They should feel lucky if the game even started under their not-supported hack of an operating system. But those who purchase a native linux client (KSP, Factorio, Prison Archi…
At this point I have more faith that a game with solid Proton/Wine support will work on the long term than a native one.
There are many exceptions in both directions of course, this is just my personal experience with the games I happen to be playing.
It wouldn't be the worst thing in the world if Proton/Wine became the standard supported runtime for games.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#215Earlier quoted context omitted.
> My only complaints are that steam uses arbitrary numbers instead of human readable labels for emulated AppData folders. Yeah, it's a chore. Sadly there really isn't a better option. The only option I can think of is to use the game's localizable name, but that gets pretty ugly very quickly (consider the ".HACK" series). Another option would be to re-use the game's data folder name, but that gets hairy with stuff li…
The ideal for me would be to keep everything pertaining to a game - the game itself, Wine prefixen, Workshop items, screenshots, etc. - in one folder for each game. Like, how hard is it to put everything for, say, Kenshi into "C:\Program Files (x86)\Steam\Games\Kenshi" or "~/.local/share/steam/games/Kenshi" (with "compat", "workshop", and of course "game" subfolders for the Wine data, Workshop items, and game data, r…
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#216Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#217Proton is the reason I moved from a Windows + MacOS machine to GNU/Linux full time. I understand the concern that some hardcore enthusiasts might have about it making devs lazy when it comes to developing native ports but to be honest I don't care. I am just glad to have a simple method of gaming on GNU/Linux. Proton plus Lutris and the slew other tools that have come out in recent years has made the transition to GN…
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#218I found that though not everything runs under Proton, there are enough games that do that I can allow Proton to be my filter of what I play and don't. There are too many games that I want to play but just don't have the time to that Proton let me naturally narrow that list. I may miss out on something I REALLY want to play, but it's okay. There are just too many good games.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#219Earlier quoted context omitted.
The ideal for me would be to keep everything pertaining to a game - the game itself, Wine prefixen, Workshop items, screenshots, etc. - in one folder for each game. Like, how hard is it to put everything for, say, Kenshi into "C:\Program Files (x86)\Steam\Games\Kenshi" or "~/.local/share/steam/games/Kenshi" (with "compat", "workshop", and of course "game" subfolders for the Wine data, Workshop items, and game data, r…
Do games ever have the same name?
Yes, though Steam may go to lengths to prevent games on their platform from having the same name.
Edit: this apparently happened with Prey 2007/2016, and resulted in two games installing to the same folder.
Re: Valve's Proton Has Enabled 7000 Windows Games on Linux
#220Earlier quoted context omitted.
They are. I always just google the game and copy it out of the store URL: https://store.steampowered.com/app/573100/Battlefleet_Gothic_Armada_2/ ¯¯¯¯¯¯
These are exposed to the Linux filesystem, right? Can you just add a symlink?