Live data from Hacker News

Valve's Proton Has Enabled 7000 Windows Games on Linux

boilingsteam.com

21–30 of 333 posts

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#21
post #17
post #15

EAC (Easy Anti-Cheat) is the main reason why I've not switched from Windows to a full-time Linux desktop. While EAC does include support for Linux[1], it's up to the developer/publisher to enable it. 1. https://www.easy.ac/en-us/support/game/guides/os/ edit: Included EACs unabbreviated form as well as a link to supported operating systems.

What is EAC? Exact Audio Copy? Some sort of protection?

https://www.easy.ac/en-us/

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#22
post #17
post #15

EAC (Easy Anti-Cheat) is the main reason why I've not switched from Windows to a full-time Linux desktop. While EAC does include support for Linux[1], it's up to the developer/publisher to enable it. 1. https://www.easy.ac/en-us/support/game/guides/os/ edit: Included EACs unabbreviated form as well as a link to supported operating systems.

What is EAC? Exact Audio Copy? Some sort of protection?

Easy Anti Cheat

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#23
post #16

Earlier quoted context omitted.

Yeah nice. But I didn't mean proton.

What did you mean? Because Proton is pretty much what this news is about so I'm a bit confused.

I would have to assume that OP is lamenting the fact that the games themselves are not running natively on open source, and the existence of Proton detracts from game developers / publishers targeting Linux/OSS because now they don't really have a need to.

Or he could be lamenting that the games themselves are not open source, but I haven't heard many of even the most die hard OSS evangelists suggest that AAA gaming content should be open sourced.

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#24

It's a bit of a shame that Valve pretty much abandoned their Steam OS/Steam Machine endeavor, even if focusing on just one component (Proton) is arguably better than just having to deal with an entire distribution. That said, I'm routinely amazed at how good Proton has gotten at running Windows games. I've still got dual boot for some stubborn stragglers, but the vast majority of my library runs just fine on Linux.

SteamOS development was only contracted-out by Valve and while many like the notion of it, SteamOS is barely different than building a Linux machine and setting Big Picture Mode to execute on startup.

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#25
post #15

EAC (Easy Anti-Cheat) is the main reason why I've not switched from Windows to a full-time Linux desktop. While EAC does include support for Linux[1], it's up to the developer/publisher to enable it. 1. https://www.easy.ac/en-us/support/game/guides/os/ edit: Included EACs unabbreviated form as well as a link to supported operating systems.

I found this in the article:

> EAC or other anti-cheat technology

What does the E stand for here?

OK I googled for the various other community members that don't know this particular acronym:

https://www.easy.ac/en-us/

Still never heard of it beyond this reference, but I assume it's a part of some popular games? (Scroll down on page above to see.) They list Fortnite but I thought that used something with a different name. Battleye? Do these games use multiple anti-cheats?!

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#26
post #15

EAC (Easy Anti-Cheat) is the main reason why I've not switched from Windows to a full-time Linux desktop. While EAC does include support for Linux[1], it's up to the developer/publisher to enable it. 1. https://www.easy.ac/en-us/support/game/guides/os/ edit: Included EACs unabbreviated form as well as a link to supported operating systems.

You can thank game devs and cheaters for that, primarily. Laziness for the first, malice for the second.

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#27
post #16

Earlier quoted context omitted.

Yeah nice. But I didn't mean proton.

What did you mean? Because Proton is pretty much what this news is about so I'm a bit confused.

The games I mean. I guess I'm in the wrong topic here, but if you play those games, you implicitly have to trust their secret code on your network. User account and all. Obviously most here have done that a long time ago and don't even give it a second thought. This is normal in these times of Windows and Facebooks, but I still care.

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#28
Proton is neat for sure, but unfortunately modern anti-cheat solutions expect Windows and will not allow Linux clients to connect. There's also a few games that I expected to work but simply won't launch for me, like Elder Scrolls Online.

I'm a fan of the Linux desktop, but for me the easiest solution is to have a dedicated Linux PC (right now an XPS 13 Developer) and a Windows machine for playing video games. I don't have the patience to troubleshoot getting games to run or perform well anymore.

Re: Valve's Proton Has Enabled 7000 Windows Games on Linux

#30
post #6
post #4

Proton is the reason I moved from a Windows + MacOS machine to GNU/Linux full time. I understand the concern that some hardcore enthusiasts might have about it making devs lazy when it comes to developing native ports but to be honest I don't care. I am just glad to have a simple method of gaming on GNU/Linux. Proton plus Lutris and the slew other tools that have come out in recent years has made the transition to GN…

How good does this work with things like Oculus Quest, SteamVR, etc.? Are there any performance implications?

I can speak for Oculus Quest 2, plugged with a cable in the computer: it doesn't work at all. SteamVR works by itself in native linux mode, but for the Quest 2 to be recognized, you need to run an Oculus windows only application that makes it look like it is a Rift headset... So... after years on Xubuntu only, I ended up reinstalling Windows to satisfy my new VR gaming "needs"...
Post reply on HN