Live data from Hacker News

Released Rogue Engine 0.2

rogueengine.io

1–10 of 19 posts

Re: Released Rogue Engine 0.2

#2
Hello Everyone! Rogue Engine 0.2 is out!

Rogue Engine is an HTML5 Game Engine that provides a Unity-like environment to create games and apps that are native to the browser.

I've released version 0.2 with some awesome new features including:

- LAN player to play the scene you're building on any device in your local network. - Marketplace to sell/buy game assets, re-usable components and plugins. - Theme Editor.

I'm executing at a fast pace and I'll be adding a lot more features before 0.3

I run a small community on Discord where I keep people updated and provide assistance:

https://discord.gg/PnxAsck

You can also get in touch with me on Twitter:

https://twitter.com/BeardScript

Cheers!

Re: Released Rogue Engine 0.2

#3

Hello Everyone! Rogue Engine 0.2 is out! Rogue Engine is an HTML5 Game Engine that provides a Unity-like environment to create games and apps that are native to the browser. I've released version 0.2 with some awesome new features including: - LAN player to play the scene you're building on any device in your local network. - Marketplace to sell/buy game assets, re-usable components and plugins. - Theme Editor. I'm e…

The landing page covers half my screen with cookie legalese.

Why does this page need cookies at all?

I don't want to sign a contract just to read some text.

We don't have a relationship.

Why should I trust you.

Yes it's easy to put all that jibberish on the screen.

Please don't.

It doesn't matter.

I can turn on NoScript and bypass it all anyway.

It's just wasting my time.

And yours.

Good luck.

Re: Released Rogue Engine 0.2

#4
post #3

Hello Everyone! Rogue Engine 0.2 is out! Rogue Engine is an HTML5 Game Engine that provides a Unity-like environment to create games and apps that are native to the browser. I've released version 0.2 with some awesome new features including: - LAN player to play the scene you're building on any device in your local network. - Marketplace to sell/buy game assets, re-usable components and plugins. - Theme Editor. I'm e…

The landing page covers half my screen with cookie legalese. Why does this page need cookies at all? I don't want to sign a contract just to read some text. We don't have a relationship. Why should I trust you. Yes it's easy to put all that jibberish on the screen. Please don't. It doesn't matter. I can turn on NoScript and bypass it all anyway. It's just wasting my time. And yours. Good luck.

Dude. It's a legal requirement for EU and UK companies. Frankly he's being more responsible than half the stuff that's posted around...

Re: Released Rogue Engine 0.2

#5
post #3

Hello Everyone! Rogue Engine 0.2 is out! Rogue Engine is an HTML5 Game Engine that provides a Unity-like environment to create games and apps that are native to the browser. I've released version 0.2 with some awesome new features including: - LAN player to play the scene you're building on any device in your local network. - Marketplace to sell/buy game assets, re-usable components and plugins. - Theme Editor. I'm e…

The landing page covers half my screen with cookie legalese. Why does this page need cookies at all? I don't want to sign a contract just to read some text. We don't have a relationship. Why should I trust you. Yes it's easy to put all that jibberish on the screen. Please don't. It doesn't matter. I can turn on NoScript and bypass it all anyway. It's just wasting my time. And yours. Good luck.

Thanks for the feedback brudgers. I guess that's the burden of being the cookie monster. I need your cookies... but first I'll legally ask for them.

Re: Released Rogue Engine 0.2

#6
post #4
post #3

Earlier quoted context omitted.

The landing page covers half my screen with cookie legalese. Why does this page need cookies at all? I don't want to sign a contract just to read some text. We don't have a relationship. Why should I trust you. Yes it's easy to put all that jibberish on the screen. Please don't. It doesn't matter. I can turn on NoScript and bypass it all anyway. It's just wasting my time. And yours. Good luck.

Dude. It's a legal requirement for EU and UK companies. Frankly he's being more responsible than half the stuff that's posted around...

Collecting cookies is not a legal requirement.

Not collecting cookies is the easiest way to comply with the law.

And the easiest way to avoid the liability that comes with collecting cookies.

It's a time sink that is easier to do than the actual work. PG called it "playing house." http://www.paulgraham.com/before.html

Re: Released Rogue Engine 0.2

#7
post #3

Earlier quoted context omitted.

The landing page covers half my screen with cookie legalese. Why does this page need cookies at all? I don't want to sign a contract just to read some text. We don't have a relationship. Why should I trust you. Yes it's easy to put all that jibberish on the screen. Please don't. It doesn't matter. I can turn on NoScript and bypass it all anyway. It's just wasting my time. And yours. Good luck.

Thanks for the feedback brudgers. I guess that's the burden of being the cookie monster. I need your cookies... but first I'll legally ask for them.

What do you need my cookies for?

Re: Released Rogue Engine 0.2

#8
post #6
post #4

Earlier quoted context omitted.

Dude. It's a legal requirement for EU and UK companies. Frankly he's being more responsible than half the stuff that's posted around...

Collecting cookies is not a legal requirement. Not collecting cookies is the easiest way to comply with the law. And the easiest way to avoid the liability that comes with collecting cookies. It's a time sink that is easier to do than the actual work. PG called it "playing house." http://www.paulgraham.com/before.html

Not having cookies on a product like this is putting it at a competitive disadvantage with other products that do. In an idealistic world, cookies and tracking wouldn't be needed but it's 100x better than all the indie projects that don't have the notice but keep the Google tracking. If your honestly so pressed then use noscript. The rest of us deal with the cookie consent because it's better than the alternative of unchecked tracking.

Re: Released Rogue Engine 0.2

#10
post #8
post #6

Earlier quoted context omitted.

Collecting cookies is not a legal requirement. Not collecting cookies is the easiest way to comply with the law. And the easiest way to avoid the liability that comes with collecting cookies. It's a time sink that is easier to do than the actual work. PG called it "playing house." http://www.paulgraham.com/before.html

Not having cookies on a product like this is putting it at a competitive disadvantage with other products that do. In an idealistic world, cookies and tracking wouldn't be needed but it's 100x better than all the indie projects that don't have the notice but keep the Google tracking. If your honestly so pressed then use noscript. The rest of us deal with the cookie consent because it's better than the alternative of…

What is the competitive advantage?
Post reply on HN