Multi-User Dungeons (MUDs): What Are They? and How to Play
11–20 of 135 posts
Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#12MUDs may be history to most people, but at Iron Realms we still have five commercial MUDs running live with dedicated paid staff on each constantly working to improve the gameplay and enlarge the already massive worlds. Honestly, it's pretty surprising to me, as when I launched our first one - Achaea - in 1997 right around when Ultima Online launched, I gave us five years. https://ironrealms.com
My love of MUD/MUSE/MOOws largely around such experiences.
Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#13Anyway, I did enjoy playing it, though big multiplayer games weren't quite my thing, it was fun to have a friend to play with. He had lots of online buddies through the MUD. For me, it got me further into coding as I worked on modifying a MUD of my own, but I can't remember the codebase I started with.
Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#14Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#15Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#16Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#17MUDs may be history to most people, but at Iron Realms we still have five commercial MUDs running live with dedicated paid staff on each constantly working to improve the gameplay and enlarge the already massive worlds. Honestly, it's pretty surprising to me, as when I launched our first one - Achaea - in 1997 right around when Ultima Online launched, I gave us five years. https://ironrealms.com
Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#18Re: Multi-User Dungeons (MUDs): What Are They? and How to Play
#19MUDs may be history to most people, but at Iron Realms we still have five commercial MUDs running live with dedicated paid staff on each constantly working to improve the gameplay and enlarge the already massive worlds. Honestly, it's pretty surprising to me, as when I launched our first one - Achaea - in 1997 right around when Ultima Online launched, I gave us five years. https://ironrealms.com