So if I understand the appeal of Haxe, it's basically a high level language that compiles down to other languages?
Try the new try.haxe
11–20 of 36 posts
Re: Try the new try.haxe
#12Re: Try the new try.haxe
#13If you’re curious about successful projects built with Haxe, Google “Friday Night Funkin”! It’s a delightful Flash game revival that combines elements of DDR and PaRappa the Rapper. It’s open source and has been blowing up lately.
Re: Try the new try.haxe
#14Very happy with it! The main benefit for me is that once I want to go to other platforms, even game consoles, I can do that without much hassle.
I used to be an avid Python developer, and thought that language was really undervalued. Now I have the same feeling about Haxe.
When people ask me what language I use for RPG Playground, and I say Haxe, they have no idea what I'm talking about. I always mention that Dead Cells is also built in Haxe, and the it's "ah I know that one".
Expect big things for Haxe!
Re: Try the new try.haxe
#15If you’re curious about successful projects built with Haxe, Google “Friday Night Funkin”! It’s a delightful Flash game revival that combines elements of DDR and PaRappa the Rapper. It’s open source and has been blowing up lately.
Re: Try the new try.haxe
#16So if I understand the appeal of Haxe, it's basically a high level language that compiles down to other languages?
Yup! With its JavaScript and JVM targets, it simultaneously manages to be a better TypeScript than TypeScript and a better Kotlin than Kotlin.
Kotlin has JVM, Native and JS targets. And as a language it is much better than Haxe, I would be careful about such statements.
Re: Try the new try.haxe
#17Earlier quoted context omitted.
Yup! With its JavaScript and JVM targets, it simultaneously manages to be a better TypeScript than TypeScript and a better Kotlin than Kotlin.
> better Kotlin than Kotlin Kotlin has JVM, Native and JS targets. And as a language it is much better than Haxe, I would be careful about such statements.
(I have no opinion on the argument, never having used either language. I just found the rhetoric funny.)
Re: Try the new try.haxe
#18I ported my https://rpgplayground.com from ActionScript3 to Haxe several years ago. (It's an RPG Maker for the web). Very happy with it! The main benefit for me is that once I want to go to other platforms, even game consoles, I can do that without much hassle. I used to be an avid Python developer, and thought that language was really undervalued. Now I have the same feeling about Haxe. When people ask me what langu…
i think typescript has stolen the thunder for web development, but in an alternative universe where typescript didn't exist, i say haxe would be the better altnernative over javascript for web frontend, and possibly, backend as well.
Re: Try the new try.haxe
#19Earlier quoted context omitted.
> better Kotlin than Kotlin Kotlin has JVM, Native and JS targets. And as a language it is much better than Haxe, I would be careful about such statements.
Hmm. Did you just make an equal but opposite statement, while cautioning against making just such a statement in the very same sentence? (I have no opinion on the argument, never having used either language. I just found the rhetoric funny.)
Re: Try the new try.haxe
#20Earlier quoted context omitted.
Yup! With its JavaScript and JVM targets, it simultaneously manages to be a better TypeScript than TypeScript and a better Kotlin than Kotlin.
> better Kotlin than Kotlin Kotlin has JVM, Native and JS targets. And as a language it is much better than Haxe, I would be careful about such statements.
In practice, there are things about Haxe I miss in Kotlin, but also things about Kotlin I miss in Haxe. Just to name a few examples:
- I'm missing Haxe's pattern matching and macros in Kotlin
- I'm missing Kotlin's level of IDE support and robust null safety (with ?: and ?. operators) in Haxe
(Haxe does have experimental opt-in null safety, but it doesn't seem production-ready yet)