Earlier quoted context omitted.
It's not real Open Source if the community pays for it? Studios en-mass deciding to fund a shared, Libre resource that anyone can use so that every studio can all benefit and get better features at a faster pace is basically the dream for most Open Source efforts. There's nothing for anyone to be ashamed about from that model, it's good for Open Source to be funded by the players who are most invested in having a rea…
The point being these are snowflake projects, only kept running thanks to some companies pay checks, the large majority of Linux users pays zero anything for desktop software. Donations and patreon like schemes hardly allow to pay for a mortgage, supermarket, healthcare, transport every single month.
I don't understand what you're getting at.
You're arguing that user donations and patreon schemes don't pay enough, but there's something wrong with Blender being funded by the companies that use it?
The companies paying for Blender are a substantial portion of the community. They're funding a common resource that all of them share, and that common resource is being made available to everyone, decreasing the barriers of entry for new talent to get into 3D modeling, increasing the quality of potential hires they can bring on because of its wide availability, providing a common target for addons and tutorials, and providing those same studios with a Libre base that they can build on top of if they need to. This is exactly what is supposed to happen in Open Source, people pay for it because it's a common resource that they care about. That's why companies are investing into it.
What is the funding model for Open Source that you consider legitimate? Pulling in enough money to full-time hire an entire development team doesn't count because you don't like the primary user base? Pretty much everything that Blender is doing here is a success and more Open Source projects should be looking at their governance model and learning from it.
I don't understand a viewpoint that says that Patreon and individual-funded projects are uncompetitive and unsustainable, but also that corporate-funded projects with large donors don't "count" as Open Source success stories. It feels to me like you're defining Open Source as a project with zero funding, and then complaining that it has zero funding. Is Matrix a snowflake project? Is Krita? Is Linux itself?
And anyway, all of this ignores the facts that:
A) Even outside of corporate donations that make the majority of its funding, Blender has also been comparatively way more successful than other OS projects at getting individual user donations (I even donate to Blender just as an individual), because they approach PR and community in a really smart, engaging way that drives enthusiasm. And
B) Blender's funding model has nothing to do with the original thing this thread was talking about, which was just that FLOSS software can be of comparable or better quality than its commercial alternatives. You're kind of jumping around, from first arguing that Blender doesn't count because it started as commercial software, and now arguing that Blender doesn't count because it has funding and that's not typical for other projects.
If FLOSS software overall can pull off commercial competitiveness in many cases underfunded, that's almost more impressive. Imagine how good the Open Source ecosystem would be if we as individual and corporate communities started funding more stuff to the same level as we fund Blender.