I’m gonna be “that jerk on HN,” but this is that idea that just keeps getting rehashed every couple of years then fizzles out. The reason that it’s so attractive is because as developers we love to build and save time, and we think, “imagine what we could do if we didn’t have to ask for data from remote servers...” The problem is that stateful connections suck and create artificial complexity when you don’t need them…
Multiplayer online experiences are also growing to include more than gaming, such as betting and gambling and zoom and trading crypto.
Are websockets and or browsers improving to handle this server centric shift?