This is what I personally feel is just missing these days. I was never part of the leading edge of hobby computing. I was very far off, geographically, growing up a teenager in India. But back then, 1998 - 2006 ish, I feel the Internet was a lot more about experiments. I would read up on some software or hardware group all the time. LUGs were way popular. I used to be on chat rooms from MIT or other unis every other…
Software is economically worthless without making it artificially scarce. A lot of "software innovation" is not about building better software, but building software you can charge for , which means "walled gardens", patents, DRM, license servers, anti-tampering mechanisms, and the like. In essence all content (music, movies, software, books, etc) follows the same pattern. Note that profit-driven entities can give aw…
You remind me of Cory Doctorow's "The Coming War on General Computation" keynote, which interestingly didn't notice that streaming and similar cloud-based services would become the DRM of the last decade.
Or, as it turns out, the rising appeal of non-general purpose devices that are more efficient.