Earlier quoted context omitted.
Higher temps are bad, but thermal cycles are equally bad or worse. Different things on the card have different thermal coefficients of expansion. Getting warm and cooling makes everything flex and stresses solder joints, wire bonds, and thermal interfaces. Miner cards have longer, sustained high temps. This is bad for life. Gamer cards have lots of thermal cycles. This is very bad for life. Miner cards are more likel…
That’s testing for thermal cycling over wide temperature ranges or longer lifespans. GPU’s are used indoors and don’t have a very long lifespan. The major risk factor for GPU’s is electromigration which is a major factor in GPU lifespan and directly relates to usage. A 40 hour a week gamer is extremely rare, but a mining GPU is pulling 168 hours a week.
Solder fatigue breaking of solder balls is common. I have fixed lots of GPUs by reflowing them. GPUs do cycle over a large temperature range-- delta-T can be 50C+. While maps are loading, etc, you can have delta-T's of 25C+ every few minutes.
Indeed, you have lots of people doing this:
https://turbofuture.com/computers/How-to-Fix-a-Dead-Graphics... https://www.instructables.com/How-to-repair-your-Graphics-Ca... https://www.ifixit.com/Guide/Temporarily+Repair+a+Lost+Cause...
This is a thermal cycling induced failure mode. (Of course, a home oven doesn't accomplish proper reflow, so this is more of a "fix things for a couple months" trick as described in the posts).