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Diablo II: Resurrected

diablo2.blizzard.com

11–20 of 191 posts

Re: Diablo II: Resurrected

#11
post #7

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

It probably is though. Is any remaster any successful?

The Starcraft remaster was largely well-received.

Re: Diablo II: Resurrected

#13
post #7

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

It probably is though. Is any remaster any successful?

Does Demon's Souls count as a remaster?

Re: Diablo II: Resurrected

#14
post #7

Earlier quoted context omitted.

It probably is though. Is any remaster any successful?

Yes, a few of the Metal Gears. FF7. Legend of Zelda Master Quest for Gamecube. Counter-Strike: Source. Demon's Souls.

Have to disagree with you on Half Life: Source. It’s way too glitchy to enjoy from start to finish. I’d recommend playing Black Mesa instead.

Re: Diablo II: Resurrected

#15
post #7

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

It probably is though. Is any remaster any successful?

From what I gathered so far the engine hasn’t been touched. The actual d2 is running underneath and an overlay is running on top with the new graphics. Can’t find any sources for this but it has been mentioned by MrLlamasc and a couple of others d2 streamers commenting on blizzcon streams.

Re: Diablo II: Resurrected

#18
post #15
post #7

Earlier quoted context omitted.

It probably is though. Is any remaster any successful?

From what I gathered so far the engine hasn’t been touched. The actual d2 is running underneath and an overlay is running on top with the new graphics. Can’t find any sources for this but it has been mentioned by MrLlamasc and a couple of others d2 streamers commenting on blizzcon streams.

https://www.ausgamers.com/news/read/3634147/diablo-2-resurre...

> Announced during BlizzConline, Diablo II: Resurrected is basically a dream scenario for the seminal action-RPG release -- it retains the core experience of the game yet still manages an impressive remake-level visual overhaul. A spectacular looking 3D overlay that sits on-top of a 2D core.

Re: Diablo II: Resurrected

#19

Wow, they really did it. Curious how much of the latter-day mechanics they'll include like runewords, cube crafting etc.

It will have a key to switch between old and new graphics. They mentioned they don't want to touch the gameplay, not even bugfixes. It's primarily a graphics remaster, the gameplay will stay the same.

Re: Diablo II: Resurrected

#20

Wow...looks pretty damn good. Wonder how intense the rewrite was; David Brevik said that much of the game relied on the precise resolution and framerate for everything to work. It wasn't a matter of just upping the resolution and everything worked fine. I swear though, if this is anything like Warcraft Reforged, I'm truly done with this company.

The screen shake looked pretty legit.
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