Here's a 3D-printed steel version of mine, that I was sent by GitHub - https://twitter.com/alexellisuk/status/1362363460688961536?s... And the flat version - https://twitter.com/alexellisuk/status/1362369733052551168?s...
Are we all gonna get one of these in the post, or did you pass some kind of threshold? :)
Skyline – Your GitHub story in 3D
91–97 of 97 posts
Re: Skyline – Your GitHub story in 3D
#92I don’t know which name to look up, and there are no defaults. Any recommendations for nice skylines?
Re: Skyline – Your GitHub story in 3D
#93Here's a 3D-printed steel version of mine, that I was sent by GitHub - https://twitter.com/alexellisuk/status/1362363460688961536?s... And the flat version - https://twitter.com/alexellisuk/status/1362369733052551168?s...
https://twitter.com/alexellisuk/status/1362710626385207297?s...
Thanks again for all the messages on Twitter - and to GitHub for this token.
You can find out more about my journey through the interview or blog post on my GitHub profile - or get weekly emails through GitHub Sponsors (another thing I appreciate about GitHub) - https://github.com/alexellis/
Re: Skyline – Your GitHub story in 3D
#94Earlier quoted context omitted.
Change the URL: /2019" rel="nofollow">https://skyline.github.com/ /2019
It's a travesty that there's no UI for something so basic in 2021, that it can only be done by manually editing the URL like a barbarian. Truly a blast from the past, but not in a good way. Not the first time that GitHub has hidden features behind URL editing...
Or the simple explanation is that the data from years back is maybe not in all caches and it's a lot easier to launch the feature with the currently already fresh and cached data.
Re: Skyline – Your GitHub story in 3D
#95can we have the same for gitlab too? please.
3D printing yourself and using a cheapo CNC can also do the trick... I wonder how hard it is to programmatically generate the STL yourself.
Re: Skyline – Your GitHub story in 3D
#96can we have the same for gitlab too? please.
I guess someone can create a "free and open" version of that, generate the STL and use a similar provider as above. 3D printing yourself and using a cheapo CNC can also do the trick... I wonder how hard it is to programmatically generate the STL yourself.
Re: Skyline – Your GitHub story in 3D
#97Earlier quoted context omitted.
Originally coded up the prototype in three.js but main site was done in Babylon for the extra sparkles and awesomeness. Just a bit of a play project some folks here did, but glad folks found it and have been enjoying it.
Speaking of easter eggs... I'll just leave this here: https://twitter.com/carlesnunez/status/1362159214479761415