Team building with “I dare you” challenge
danlebrero.com
Team building with “I dare you” challenge
1–10 of 10 posts
Re: Team building with “I dare you” challenge
#2"One year later, I have not dared to run it again."
Re: Team building with “I dare you” challenge
#3- Someone made a mistake a long time ago, and now you're tasked with fixing it. That's not fun nor interesting.
- This type of work "gamification" infantilizes your employees. My guess is this would only work if everyone's like 22-25.
- John Cutler's "one day sprints" are a terrible idea, but this one is somehow even worse.
> Why the team did not ask the Product Owner about the proof of concept?
Because the product owner wasn't even around for most of the day ("I happen to be in Amsterdam that day, so I will jump in and out, and generally not available"). Yeesh. How could anyone possibly work under this guy? I would've resigned yesterday.
Re: Team building with “I dare you” challenge
#4First, only 4 out of 13 team members joined, that's a huge difference in manpower. Second, a bunch of the failures he listed point directly to a lack of product/project leadership - because those people noped out. Finally, as dumb as this sounds, you can't team build with 3/4 of your team not participating...
Re: Team building with “I dare you” challenge
#5> Neither UX nor the Product Managers enlisted. Why not?
> Seven people joined, two dropped the day before, and when the challenge was revealed, one silently disappeared.
> Four brave souls to face the challenge…
All this shows is that out of his 13 devs, 4 of them will agree to anything.
Re: Team building with “I dare you” challenge
#6What's the worst thing that could happen?
Re: Team building with “I dare you” challenge
#7Why does this guy's blog always make it to the top of HN? Is he like famous or something? Just seems like another "bad idea" post that's just going to be (rightfully) trashed here. Overall, it's a bad idea for a few reasons: - Someone made a mistake a long time ago, and now you're tasked with fixing it. That's not fun nor interesting. - This type of work "gamification" infantilizes your employees. My guess is this wo…
This was especially egregious given that the CTO insisted that everyone else make certain that there should be no interruptions the entire day and that they are 100% available for the team.
This strikes me as a terrible way to lead people - demand everyone else give it their all, while phoning it in yourself.
Re: Team building with “I dare you” challenge
#8Why does this guy's blog always make it to the top of HN? Is he like famous or something? Just seems like another "bad idea" post that's just going to be (rightfully) trashed here. Overall, it's a bad idea for a few reasons: - Someone made a mistake a long time ago, and now you're tasked with fixing it. That's not fun nor interesting. - This type of work "gamification" infantilizes your employees. My guess is this wo…
For the right team, I would do this. That isn't many teams.
Re: Team building with “I dare you” challenge
#9Personally I will always applaud little experiments that question the status quo and that may be fun for those involved. What's the worst thing that could happen?