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Shitbowl: The algorithmically powered in-home physical caching platform

shitbowl.com

51–60 of 247 posts

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#51
post #8

This implementation is O(n) on retrieval, rather than O(1) as in the ideal case. Hopefully v2 will optimize that in the near future.

I am a competitor of Shitbowl, and my product ("Shitdrawer") solves this issue!

However, while it's true that your product is O(1) even in the worst case, when you look closer it's actually O(1) + O(1) even in the best case, as you have to open the Shitdrawer to even get the the most recently used item. Do you have any solution to this?

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#52

This kind of sarcastic social critique well designed site reminds of better times for the Internet... before the dark times... before Facebook.

On the flip side this is a real process that essentially works. The book "Algorithms to Love By" decides a chapter to solutions to meat space retrieval problems.

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#53
post #25
post #13

Earlier quoted context omitted.

I sincerely hope that the reason you are being downvoted is that people didn't read beyond the first sentence.

The downvotes make it funnier!

The heavy burden of the internet comedian.

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#54

Earlier quoted context omitted.

I am a competitor of Shitbowl, and my product ("Shitdrawer") solves this issue!

However, while it's true that your product is O(1) even in the worst case, when you look closer it's actually O(1) + O(1) even in the best case, as you have to open the Shitdrawer to even get the the most recently used item. Do you have any solution to this?

Shitfloor?

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#55
post #8

This implementation is O(n) on retrieval, rather than O(1) as in the ideal case. Hopefully v2 will optimize that in the near future.

It is true that it is theoretically O(n) in the worst case, but in my own production deployments I have tended to find a huge skew towards selecting the most recently inserted couple of items. Here the obvious ocular caching optimization leads to O(1) time retrieval.

That’s right. This system has a high hit rate baked in, based on matching the data structure to the real world usage with a predictable set of content classes. Very elegant.

Re: Shitbowl: The algorithmically powered in-home physical caching platform

#60
I'm working on a quantum version of this. Items placed in the bowl may randomly disappear then reappear in a different quantum bowl somewhere else in the universe.

We have already seeded the market with test prototypes shaped like laundry baskets that are limited to small pieces of cloth footwear. But we hope to scale up to Level 5 Flinging of Massive Objects (FOMO) before the end of the year.

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