Are there any resources for developing 2D game graphics, especially for hobbyists? It seems like game development articles focus so much on frameworks and just assume everyone knows where to find / how to make graphics, audio, etc. I would be especially interested in a high level "how to make a game" that didn't go so in-depth into the programming details but which did include procuring the assets and perhaps some st…
For game design process Game Design Workshop and Challenges for Game Designers are good books that cover process comprehensively (TLDR is quick concept, prototype, play test, refine).