CS193p: Developing Apps for iOS
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CS193p: Developing Apps for iOS
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Re: CS193p: Developing Apps for iOS
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#4Which is great, of course, but is this different?
Re: CS193p: Developing Apps for iOS
#5Re: CS193p: Developing Apps for iOS
#6Edit: here's one source from 2011 - https://news.stanford.edu/news/2011/november/itunes-apps-cla...
Re: CS193p: Developing Apps for iOS
#7Flutter on the other hand, is a pure joy. Almost anything you need UI-wise is prepared, and you can just customize it the way you want (try implementing a ListView in native vs Flutter). For the big majority of today's apps native is just not neccessary, most apps don't need bluetooth access or some other specific service.
Especially from the business side, Flutter is way better. You need to maintain only one codebase which results in less need for resources. And you are way faster, you can iterate like crazy and push out an MVP...
And when stable Flutter Web arrived, it is game over...
Re: CS193p: Developing Apps for iOS
#8Re: CS193p: Developing Apps for iOS
#9Edit- For anyone curious, here's how the music is described in the captions at the beginning of each lecture:
1. regal music
2. mellow ambient music
3. light music
4. gentle music
5. air whooshing
6. gentle music (turns out there is one repeat)
7. peaceful music
8. [no description]
9. ethereal music
10. celestial music
11. serene music
12. dramatic music
Re: CS193p: Developing Apps for iOS
#10Looking at the slides, this course is based on SwitftUI which only came out in the last year or two while previous versions used UIkit.