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Building in Public Definite Guide: Use Transparency to Win

kevoncheung.com

1–10 of 14 posts

Re: Building in Public Definite Guide: Use Transparency to Win

#2
I am starting to build in public (youtube channel - The software mine) simply because I hope it will hold my feet to the fire and ensure I consistently progress (an inch a day will do)

The rest of the advice here (audience etc) seems accurate but second order to the essential part of JFDI

Re: Building in Public Definite Guide: Use Transparency to Win

#3
Hey, it's a great guide! It's a must-read for each maker who wants to build in public. I want to help grow this community too. I'm making a toolset for building in public creators to save their time and help them being transparent. You can check it out here: https://candormakers.com.

Re: Building in Public Definite Guide: Use Transparency to Win

#4
It’s cool to see building in public become mostly mainstream. I’ve always felt like transparency was a far better approach than hiding behind a curtain. That still runs counter to the way a lot of traditional and VC-backed businesses operate.

I’ve taken to building my current project (https://perligo.io) in public on Indie Hackers as I’ve pulled back on my Twitter use. It’s a decent enough place to share what you’re working on.

Re: Building in Public Definite Guide: Use Transparency to Win

#6
post #5

I like the concept a lot. But what about those of us who are already near completion/launch? Is it still worth it to open up at that stage?

Yes, is always interesting to know what other people is building, in fact, you should start blogging/twitting/exposing your project right away

Re: Building in Public Definite Guide: Use Transparency to Win

#8

It’s cool to see building in public become mostly mainstream. I’ve always felt like transparency was a far better approach than hiding behind a curtain. That still runs counter to the way a lot of traditional and VC-backed businesses operate. I’ve taken to building my current project ( https://perligo.io ) in public on Indie Hackers as I’ve pulled back on my Twitter use. It’s a decent enough place to share what you’r…

Is this live streaming some/all of your coding sessions? Or something else?

I'm really interested in this to be honest, but have personally held off on doing it because I've no experience with OBS or live streaming, so I hope you don't mind the question =)...

Re: Building in Public Definite Guide: Use Transparency to Win

#9
post #5

I like the concept a lot. But what about those of us who are already near completion/launch? Is it still worth it to open up at that stage?

Yeah absolutely, you can start anytime. It is more about sharing the journey/learnings/useful info so that you're not just selling a group of people a product. They get to understand how this product is built, the people running it, and how certain decisions are made. It is quite powerful when it comes to trust building.

Re: Building in Public Definite Guide: Use Transparency to Win

#10
I sort of stumbled into a process like this. I built a game as a hobby project with the intent to hand it off to a community that I thought totally wanted it. Interest in the project was minor. So for the next project I tried to actually engage the community as much as possible to see if anyone actually wanted to try it. Turns out the answer was still no, but at least I got a chance to prove my thesis that the project was doomed and I couldn't blame the lack of engagement.
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