Earlier quoted context omitted.
the latest chromecast is the "Chromecast with Google TV", also called the 3rd-gen chromecast. The Chromecast ultra is the previous generation. https://store.google.com/ca/product/chromecast_google_tv
That is one of the most obnoxious sales pages I have seen in a while. WTF is up with the scrolling?
Google Stadia shuts down internal studios, changing business focus
371–380 of 834 posts
Re: Google Stadia shuts down internal studios, changing business focus
#372Earlier quoted context omitted.
I think Stadia makes more sense when you frame it against game consoles. The easiest users to steal from the console market are the ones that buy only 1 or 2 console games which are traditionally reserved for those consoles (NFL Madden is the latest promotion and a good example). For these users, there is massive experience shift going from buying a ps4, ps online, just to play the same game all the time. I am one of…
It's actually way cheaper to buy the console if you're just gonna play one game. You get a PS5 for $550 these days, so that's $330 total for a AAA game ($630). Then instead of $10/m, you have a console for 10 years ($120*10 = $1200). Even cheaper if you go for the PS4.
Re: Google Stadia shuts down internal studios, changing business focus
#373Earlier quoted context omitted.
This is the really confusing part to me. For most of the major metro's of the world cloud gaming is completely feasible on today's internet. Playing on servers in NYC from Boston works flawlessly as a casual gamer, and really opened up the possibility for me to enjoy AAA titles. Most studios have to target a variety of hardware, stadia exclusives could have allowed studios to focus exclusively on top end experiences…
The dream of cloud gaming, for me, is everyone gets an amazing gaming PC. I just bought a new PC, and it’s great, but it sits under my TV, unused, for 90-whatever percent of its life. If you can deliver cloud gaming as a complete product that actually offers value, the potential efficiency is staggering.
Re: Google Stadia shuts down internal studios, changing business focus
#374I was looking forward to seeing some of the games that would have only been possible on Stadia's architecture. Imagine a Battlefield-style game with a larger map and over 500+ simultaneous players. Hopefully the games that SG&E do finish showcase what's possible when a developer targets Stadia's strengths.
Never. As a game developer you don't want to be tied to a specific system.
Re: Google Stadia shuts down internal studios, changing business focus
#375I was looking forward to seeing some of the games that would have only been possible on Stadia's architecture. Imagine a Battlefield-style game with a larger map and over 500+ simultaneous players. Hopefully the games that SG&E do finish showcase what's possible when a developer targets Stadia's strengths.
Never. As a game developer you don't want to be tied to a specific system. Never be able to sell it somewhere else.
Re: Google Stadia shuts down internal studios, changing business focus
#376Earlier quoted context omitted.
Right... I thought as an idea, it was perfectly sound. The types of technology required to make cloud gaming work seemed to play to Google's strengths. They just really screwed up on the content side. And, well, anecdotally I've heard the tech isn't so great either compared to Google's peers—no idea how that happened, really.
Google had to solve same problem any new traditional gaming console has to solve -- get publishers interested in creating for that console. Good luck with that. The moat is so high that even if you have tech from year 2222, the business side trumps technology.
Re: Google Stadia shuts down internal studios, changing business focus
#377I'm dumbfounded at Google's lack of planning on this. I tried Stadia, and they had (have?) so few games that they seem to have neither search nor pagination on the list that you can play. None of the games are ones that I care about. It feels like they could have—at the cost of short-term profit and pride—partnered with Valve and shipped something mind-blowing. But instead we're left with a bunch of AAA games that fe…
Why are people still so surprised when Google makes a thing and then two years later cuts apart the thing into oblivion? How many more times are they expecting their users to be Charlie Brown to their Lucy?
Re: Google Stadia shuts down internal studios, changing business focus
#378Earlier quoted context omitted.
A successfull private company, with the best video game catalog, already king in PC gaming... I don't see much for them to gain and plenty to lose if they let google build a big customer base.
Valve has the games and tried to build their own console and failed. Google has now effectively built their own console and doesn't have the games.
Re: Google Stadia shuts down internal studios, changing business focus
#379Earlier quoted context omitted.
> Obviously you need a strong, steady internet connection for Stadia to shine, but I'd guess that the HN crowd skews towards that. Sad Australian internet noises. > don't want to drop $1k+ on a gaming rig, check out Stadia. Or, or, do buy the gaming rig, because it will still work and you’ll still have the games 3 years after Google inevitably shuts down stadia and you’re left with nothing.
The amount of times in my life that I've gone back to play an old game I've already played is like...three. I'm not a curator or collector, I just want to play some games here and there. If owning games forever is important for you, then buy the hardcopy. For me, being able to play games now on the devices I already own is a huge win.
I mostly play the same three or four games and have for about a decade. Stuff like KSP and ARMA where save state and modding are extremely important.
Re: Google Stadia shuts down internal studios, changing business focus
#380Earlier quoted context omitted.
Yes. Stadia does not assume you know how to use a gaming PC. Steam and Epic might be fine if you already know what those things are. If you don't, it is far too complex. Billions of people understand the simple app store model that comes with their phone. It's the one stadia uses.
Steam and Epic are literally app stores. I guess you have to link an extra account to use it with GeForce Now? For that minuscule amount of extra friction you get access to a much larger set of games on stores that won’t shut down when Google gets bored in a year or two. edit: in what way does Steam or Epic expect you to understand how to use a “gaming PC”?