Earlier quoted context omitted.
Honestly I’ve seen just as many disastrous codebases written in highly structured, statically typed languages. Any language with intrinsically interesting features tends to attract inexperienced (or just bad) developers who don’t appreciate the tradeoffs of their tools and design decisions, and think the tool is a panacea. This leads to disastrous codebases, and is not at all limited to lisps or dynamically typed lan…
I 100% agree that disastrous codebases are every bit as likely in other languages. But it somehow hurts more in a lisp. I think that the syntax really is the culprit. In a language like Java, the Byzantine syntax and semantics enforce some minimum level of structure on the code. It's not much, but it's something, just enough to give an experienced programmer a few extra heuristics they can use to make sense of what t…
What makes Perl or Clojure such fun languages to work with is they don't impose structure on you. You can do whatever the hell you want.
On the other hand result of this is the code represents basically how you think about the problem. Which would be very different for every person.
Languages with frameworks like Java+Spring, Ruby+Rails etc. are less "fun" to work with because you are not given so much freedom and likely have to fill in a lot of stupid, mundane boilerplate, but are easier to maintain in team setting because developers know more or less what to expect from the code. Very likely developers come with that knowledge and if you know one Spring application you know how to move around almost any Spring application.