Earlier quoted context omitted.
I think focusing on this comparison to the real world assemblies and constructions doesn't yield much insight. The equivalent of a car being assembled is a compiler building an executable from source. You can consider factories to be just very, very long compiles, and forget about it. The question of why software takes a long time to build pertains to the coding phase, to which real life's analogue is drafting/design…
> for physical products, drafting/design is nearly free (capex & opex of the assembly phase dominates) It really depends on the industry. It's particularly bad in heavily regulated industries (pharma, aerospace, ...). On the other hand, creating a blog is probably the equivalent of designing a new t-shirt.
That said, setting aside the regulatory burden, from the little insight into the internals of chemical processing I had, there may be larger costs in designing and tuning the "build pipeline" (all the coolers, valves, reactors, etc.) than in designing the formula itself. That's just a consequence of scaling up being expensive where your production involves manipulating matter.