Live data from Hacker News

Porting Firefox to Apple Silicon

hacks.mozilla.org

241–242 of 242 posts

Re: Porting Firefox to Apple Silicon

#241

Earlier quoted context omitted.

I suspect this as well. But it seems so obvious that it is necessary for a while that I doubt that anyone takes it seriously.

I believe the Mac OS Classic environment wasn't installed by default in the early OS X days.

Mac OS Classic (running OS 9 apps on OS X) is more like a VM than a translation layer. The better comparison for rosetta 2 is rosetta 1.

Re: Porting Firefox to Apple Silicon

#242
post #164

Earlier quoted context omitted.

Mobile Safari does hold the Web back. Examples are easy to find: Safari doesn't support the standard unprefixed fullscreen API, while Firefox and Chrome have for years, so Web developers have to write a bunch of compatibility crap or accept fullscreen not working on iOS. Firefox and Chrome have supported WebGL2 for years, iOS Safari still doesn't.

> Safari doesn't support the standard unprefixed fullscreen API, while Firefox and Chrome have for years, so Web developers have to write a bunch of compatibility crap or accept fullscreen not working on iOS. Having used an iPad for general web browsing for a while, the worst change they made was allowing web apps write their own fullscreen interfaces. I can't think of any video website where they've done a better jo…

Fullscreen isn't just for video though. It's very commonly used for games. I also wrote fullscreen support for "DOM videos" (e.g. https://pernos.co/about/overview/) using the fullscreen API. The latter doesn't even support Webkit because the compatibility work was just too hard.
Post reply on HN