Does nobody remember Pidgin? It was one of the first things a lot of people installed on their machines 15 years ago along with Firefox. We used it as an alternative client to AOL Instant Messenger and Yahoo Messenger. It used to be called GAIM.
Pidgin – A Universal Chat Client
71–80 of 461 posts
Re: Pidgin – A Universal Chat Client
#72Earlier quoted context omitted.
Personally I'm holding out for the resurrection of ICQ.
Isn't that now an unencrypted network owned by a questionable Russian chap?
Re: Pidgin – A Universal Chat Client
#73Earlier quoted context omitted.
> the well-known "5-device limit" Sorry, but I'm not familiar with this – could you share more please?
I can find no information about what limit they’re claiming. You can use a maximum of 5 different Apple ID simultaneously on a device but that’s pretty obscure.
It has subsequently been increased to 10.
Re: Pidgin – A Universal Chat Client
#74Earlier quoted context omitted.
Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…
> the well-known "5-device limit" Sorry, but I'm not familiar with this – could you share more please?
Quick search reveals that up to 5 devices can be tied to the same Apple account: https://discussions.apple.com/thread/8030144
Re: Pidgin – A Universal Chat Client
#75Earlier quoted context omitted.
Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…
I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…
Re: Pidgin – A Universal Chat Client
#76Earlier quoted context omitted.
Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…
I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…
Re: Pidgin – A Universal Chat Client
#77Does nobody remember Pidgin? It was one of the first things a lot of people installed on their machines 15 years ago along with Firefox. We used it as an alternative client to AOL Instant Messenger and Yahoo Messenger. It used to be called GAIM.
I and most of my friends do.
They are also responsible for my favorite bug report ever: https://bugs.gentoo.org/35890
Re: Pidgin – A Universal Chat Client
#78Earlier quoted context omitted.
Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…
I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…
Re: Pidgin – A Universal Chat Client
#79Earlier quoted context omitted.
Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…
There’s an easy way to fix this. The Pidgin iOS app could be forked into a different licensing model. It also need not be open source, just demonstrate feature parity. Another way is to modularize the core messaging layer under a BSD license, and have the desktop app and iOS app both implement the front-end (and OS specific functionality) under distinct licenses. There are many ways to skin this cat.
It's not a commercial project with a CLA, it doesn't have a single owner, many of the people who contributed major parts have moved on or would object to a license change from copyleft to permissive, so it's not a matter of "just change" the license. And libpurple is the real meat of the project.