Live data from Hacker News

Pidgin – A Universal Chat Client

pidgin.im

71–80 of 461 posts

Re: Pidgin – A Universal Chat Client

#71
post #49

Does nobody remember Pidgin? It was one of the first things a lot of people installed on their machines 15 years ago along with Firefox. We used it as an alternative client to AOL Instant Messenger and Yahoo Messenger. It used to be called GAIM.

pidgin + ubuntu. i remember

Re: Pidgin – A Universal Chat Client

#72
post #34

Earlier quoted context omitted.

Personally I'm holding out for the resurrection of ICQ.

Isn't that now an unencrypted network owned by a questionable Russian chap?

This literally triggered the ICQ "Uh Oh!" sound in my memory. https://www.youtube.com/watch?v=RhGHerssyk4

Re: Pidgin – A Universal Chat Client

#73
post #54

Earlier quoted context omitted.

> the well-known "5-device limit" Sorry, but I'm not familiar with this – could you share more please?

I can find no information about what limit they’re claiming. You can use a maximum of 5 different Apple ID simultaneously on a device but that’s pretty obscure.

it is 5 devices that you can use personally with an Apple ID (so, you as a single person can own 5 devices that can receive things you've paid for on the app store, like music and programs.).

It has subsequently been increased to 10.

Re: Pidgin – A Universal Chat Client

#74
post #54

Earlier quoted context omitted.

Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…

> the well-known "5-device limit" Sorry, but I'm not familiar with this – could you share more please?

I believe the GP was just posting the text from Pidgine website, not writing it.

Quick search reveals that up to 5 devices can be tied to the same Apple account: https://discussions.apple.com/thread/8030144

Re: Pidgin – A Universal Chat Client

#75

Earlier quoted context omitted.

Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…

I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…

If they don't have the ability to change the license (which it sounds like they might not; most likely some of the code is owned by others?), they can't distribute it under GPL + more restrictive terms, because what would be lost is their license to distribute the code.

Re: Pidgin – A Universal Chat Client

#76

Earlier quoted context omitted.

Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…

I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…

The maintainers likely don't own the copyright on the entire codebase, and so likely cannot license it under anything other than the GPL. Incorporating GPL code into an app on the app store is not possible without breaking either the app store's rules or the GPL's rules (most likely the GPL, which would effectively remove the maintainer's rights to distribute that code).

Re: Pidgin – A Universal Chat Client

#77
post #49

Does nobody remember Pidgin? It was one of the first things a lot of people installed on their machines 15 years ago along with Firefox. We used it as an alternative client to AOL Instant Messenger and Yahoo Messenger. It used to be called GAIM.

Does not everyone still use it?

I and most of my friends do.

They are also responsible for my favorite bug report ever: https://bugs.gentoo.org/35890

Re: Pidgin – A Universal Chat Client

#78

Earlier quoted context omitted.

Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…

I don't understand the logic where releasing something under GPL + a restrictive license is considered worse than releasing under GPL only. What is lost when they make Pidgin available on the App Store (under the restrictive App Store license) + under GPL (on their website) as opposed to not having an App Store version in the first place and releasing under the GPL only? I don't see how the presence of a second, more…

GPL doesn't allow anyone to put too much restrictions on the software. This is the point - it protects users' interests.

Re: Pidgin – A Universal Chat Client

#79
post #60

Earlier quoted context omitted.

Not sure if this has changed, but at least on why it's not on iOS [1]: > In a nutshell, the Apple Developer Agreement is the biggest "problem" preventing a Pidgin build for iOS devices. We won't quote the exact text here, but the Agreement requires that developers allow Apple to impose additional restrictions on applications above and beyond the application's own license. Among these additional restrictions are the w…

There’s an easy way to fix this. The Pidgin iOS app could be forked into a different licensing model. It also need not be open source, just demonstrate feature parity. Another way is to modularize the core messaging layer under a BSD license, and have the desktop app and iOS app both implement the front-end (and OS specific functionality) under distinct licenses. There are many ways to skin this cat.

libpurple (the actual messaging library) is already modularised, many different people mantain[ed] different modules, it's been used my many third party messaging clients including Adium and multi-IM browser clients from those days like Meebo or imo.

It's not a commercial project with a CLA, it doesn't have a single owner, many of the people who contributed major parts have moved on or would object to a license change from copyleft to permissive, so it's not a matter of "just change" the license. And libpurple is the real meat of the project.

Post reply on HN