Earlier quoted context omitted.
The problem isn't releasing a broken game. There's a huge challenge in making and releasing games and meeting a specific quality bar. That said, knowing you have a broken game and saying it's great is extremely avoidable and totally should stop. Tell me the game is a mess and let me play with it.
Having played Cyberpunk on a PS4 and then a PS5, It is nowhere near what you'd expect from a AAA title in terms of quality. Had to stop playing it because it's not worth it to ruin the experience. I can only imagine what the folks at Rockstar are thinking about this launch and what they can take away from it.
I must say that I'm a bit glad that this time consoles were taken less seriously than a PC, in majority of cases is quite opposite (with a few exceptions like GTA V and CP2077).