Earlier quoted context omitted.
As I said, in games there's always a need for fast, platform agnostic (and super low overhead API that just works). And I mean truly platform agnostic, PS4, PS5, Switch, etc. Those are new platforms that may or may not have ports of whatever else is "available" and "fast". Bink fits the bill today and has fit the bill since forever. I don't see any of the alternatives having similar performance characteristics, ease…
Consoles held progress back for decades, but even they can't stop it. So I see Bink becoming obsolete, I don't really see any major arguments for it. Just because it fit the bill before doesn't say anything about the future.
Ah, you mean that 1% market share on Steam, sorry.