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Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

gogalagames.medium.com

21–30 of 48 posts

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#21
post #7
post #4

Earlier quoted context omitted.

Sounds like whale-catching mobile games on a much bigger scale; Create a fake world with a bunch of fake restrictions, line up a bunch of bored computer nerds, get them to feel superior over one another by demonstrating their wealth with the purchase of expensive bits and bytes. The cryptocurrency talk is just the mumbo jumbo to catch the idiots. It’s like those alternative healthcare practitioners who sprinkle in th…

So, Eve with pseudo-8bit graphics? I always wanted something like Eve in a fantasy setting, but damn I hate Minecraft-like graphics :/

I'd probably venture low-poly 'stylised' as their game graphic. Admittedly Mirandus isn't out for pre-alpha till 2nd half 2021 but they do give sneak preview posts weekly if time permits - https://gogalagames.medium.com/mirandus-monday-a-broader-vie...

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#22
post #8

Man, I really don't get the point of this. (And I mean the game in general, not just the sale of this franchise.) It's like blockchain play-acting. Using a blockchain to track the status of objects which only exist within an online game, and which are only accessible within that game, makes no sense to me. Ultimately, the status of those objects is subject to the whims of the game and its operator, not the blockchain…

I recently tried out a game backed by a block chain. I had uninstalled it quite quickly because it was taking dozens of seconds to load a level because my previous actions had to be saved to the block chain. Maybe they picked a poor implementation of block chain to go with, but sacrificing performance for any of the benefits of being on a block chain is not a trade off I see worth while in games in general. Players care about loading screens far more than they care about their items being on a block chain rather than a database.

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#23

Earlier quoted context omitted.

It looks to me like its in the same vein as Pokemon Cards, Yu-Gi-Oh cards, etc. Very few people actually "play". They just collect for the sake of collecting, and they buy out of fear of missing out on exclusives. It isn't a model that appeals to everyone, but it appeals really well to some whales, hence it exists.

Well, you wouldn't buy Pokemon, Yu-Gi-Oh, Magic: The Gathering cards if you hadn't at least spent some time playing. Those are games which have had, at least at some point in their lifespan, large communities of players. I kinda doubt rich people are randomly buying mint alpha Black Lotus cards with no knowledge of the game? Side note: you can still fail with this type of monetization even if the game is huge (see: D…

At least with pokemon, my friends and I all collected cards growing up, and none of us ever played the game (mainly because we were children who didn't understand the rules).

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#24
post #8

Man, I really don't get the point of this. (And I mean the game in general, not just the sale of this franchise.) It's like blockchain play-acting. Using a blockchain to track the status of objects which only exist within an online game, and which are only accessible within that game, makes no sense to me. Ultimately, the status of those objects is subject to the whims of the game and its operator, not the blockchain…

The creator was ex-Zynga, so of course it's largely built around a whale-first monetization strategy. Even more dangerously, it's inside of a game that appears to be largely vaporware, and has no high-profile company to give weight to the virtual items. At least you know Blizzard or Epic will be around for a while, these people could be bankrupt tomorrow and all you'd own is a worthless (and expensive) Ethereum trans…

[deleted]

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#25
post #8

Man, I really don't get the point of this. (And I mean the game in general, not just the sale of this franchise.) It's like blockchain play-acting. Using a blockchain to track the status of objects which only exist within an online game, and which are only accessible within that game, makes no sense to me. Ultimately, the status of those objects is subject to the whims of the game and its operator, not the blockchain…

The creator was ex-Zynga, so of course it's largely built around a whale-first monetization strategy. Even more dangerously, it's inside of a game that appears to be largely vaporware, and has no high-profile company to give weight to the virtual items. At least you know Blizzard or Epic will be around for a while, these people could be bankrupt tomorrow and all you'd own is a worthless (and expensive) Ethereum trans…

https://www.polyient.games/

> Polyient Games is an investment firm focused on the non-fungible token (NFT) and blockchain gaming industries.

800k makes more sense if it is also an investment and includes equity.

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#26

The fact that co-founder of Zynga and creative director of FarmVille 2 are behind this enterprise is extremely telling. A few thoughts: 1. There is a small-but-non-trivial segment of gamers that are willing to spend huge amounts of money for in-game privileges. 2. There is a similar, somewhat-overlapping segment of gamers willing to spend huge amounts of time on a game, if that huge amount of time is rewarded with th…

They'll run out of money before they attract enough whales to survive, because I don't see anything resembling a fun game here. It's like Minecraft, if you were farming for meaningless loot boxes all day.

Just read some of these insane quotes:

"The game will also have 1,000 farm bots which can mine a token, like a Bitcoin miner. You can buy a loot box, assemble the parts to make a farm bot, and set them loose mining. Or you can just buy a farm bot preassembled at an expensive price.

Then you can mine the currency and provide them to other players in the game, either by giving it away or selling it.

“It’s a way to compensate people who really believe in us in the beginning,” Schiermeyer said. “That’s how we’re structuring the blockchain. The people who were first to play it are going to get more than people who are last to play it. So, I mean, there’s definitely a reason to come in.”

https://venturebeat.com/2020/03/10/zynga-cofounder-creates-b...

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#27
post #8

Man, I really don't get the point of this. (And I mean the game in general, not just the sale of this franchise.) It's like blockchain play-acting. Using a blockchain to track the status of objects which only exist within an online game, and which are only accessible within that game, makes no sense to me. Ultimately, the status of those objects is subject to the whims of the game and its operator, not the blockchain…

The point of the blockchain is to attract 200% more moron VCs and 150% more lazy bloggers. It’s an essential part of the business model.

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#28

The fact that co-founder of Zynga and creative director of FarmVille 2 are behind this enterprise is extremely telling. A few thoughts: 1. There is a small-but-non-trivial segment of gamers that are willing to spend huge amounts of money for in-game privileges. 2. There is a similar, somewhat-overlapping segment of gamers willing to spend huge amounts of time on a game, if that huge amount of time is rewarded with th…

> There is a small-but-non-trivial segment of gamers that are willing to spend huge amounts of money for in-game privileges.

> There is a similar, somewhat-overlapping segment of gamers willing to spend huge amounts of time on a game

These assertions come with a huge asterisk. The game isn't even released yet, which makes the behavior even more aberrant.

> the upcoming fantasy MMORPG game Mirandus

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#29
post #9
post #4

Earlier quoted context omitted.

Sounds like whale-catching mobile games on a much bigger scale; Create a fake world with a bunch of fake restrictions, line up a bunch of bored computer nerds, get them to feel superior over one another by demonstrating their wealth with the purchase of expensive bits and bytes. The cryptocurrency talk is just the mumbo jumbo to catch the idiots. It’s like those alternative healthcare practitioners who sprinkle in th…

Sounds like Linden dollars and Second Life... round 2

Star Citizen was, at least, round 2 with spending far higher than this. This is just round-and-round.

Re: Historic sale of a Gala Games Fantasy MMORPG in-game NFT item for US$800K

#30

Earlier quoted context omitted.

It looks to me like its in the same vein as Pokemon Cards, Yu-Gi-Oh cards, etc. Very few people actually "play". They just collect for the sake of collecting, and they buy out of fear of missing out on exclusives. It isn't a model that appeals to everyone, but it appeals really well to some whales, hence it exists.

Well, you wouldn't buy Pokemon, Yu-Gi-Oh, Magic: The Gathering cards if you hadn't at least spent some time playing. Those are games which have had, at least at some point in their lifespan, large communities of players. I kinda doubt rich people are randomly buying mint alpha Black Lotus cards with no knowledge of the game? Side note: you can still fail with this type of monetization even if the game is huge (see: D…

>I kinda doubt rich people are randomly buying mint alpha Black Lotus cards with no knowledge of the game?

They absolutely are.

https://www.cnbc.com/2016/07/07/accused-pharmaceutical-fraud...

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