Earlier quoted context omitted.
n-body in C compiled by clang runs just as fast as Rust apparently: https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
The code for the C-Clang version is terrifying, compared to the Rust version. Which one would you rather maintain?
// Contributed by Mark C. Lewis.
// Modified slightly by Chad Whipkey.
// Converted from Java to C++ and added SSE support by Branimir Maksimovic.
// Converted from C++ to C by Alexey Medvedchikov.
// Modified by Jeremy Zerfas.
It sounds like no-one bothered to actually write a from-scratch version of many of these things :)