As a kid, I was dumbfounded that passwords worked on NES games, and Castlevania III was my first introduction to the concept. I still remember staring at the screen not comprehending how putting in this combination of icons would get me my game back. I knew there’s no way they could manually create a password for every game state, but I also had no conception of discrete states, algorithms and hashing, so I literally…
Faxanadu passwords were the worst. Upper case, lower case, numbers, and some punctuation. It was, however, able to represent your inventory, location, money, etc. Pretty much a full state in ~24 characters, which I thought was very cool.. but 10-year old me didn't always write down the mantra correctly. You can read about this system here: http://www.the-interweb.com/serendipity/index.php?/archives/...
https://www.andrewnile.co.uk/blog/james-pond-3-fish-code/
Writing those things out was ridiculous. We had pages and pages scattered around with James pond passwords.