A half-hour to learn Rust
fasterthanli.me
A half-hour to learn Rust
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Re: A half-hour to learn Rust
#2maybe the site's reading time estimator is broken? sarcasm intended.
But seriously, it is good to have people writing things like this.
Re: A half-hour to learn Rust
#3Oh, I guess it's a year old - but still, extremely good.
Re: A half-hour to learn Rust
#4Re: A half-hour to learn Rust
#5Re: A half-hour to learn Rust
#6https://en.wikipedia.org/wiki/Variable_shadowing
edit: I should've called it "variable redefinition" or something like that I guess, my mistake. Reassignment is definitely not the correct terminology for this.
Still, it's not shadowing because the new binding of 'x' is not effectively shadowing some other 'x' name, it's just taking its place in the same scope. And this is orthogonal to the memory allocation of the assigned objects.
Re: A half-hour to learn Rust
#7Re: A half-hour to learn Rust
#8Re: A half-hour to learn Rust
#9In the 9th code snippet that's not an example of variable shadowing, it's just variable reassignment. Shadowing involves variable assignments in different scopes. https://en.wikipedia.org/wiki/Variable_shadowing edit: I should've called it "variable redefinition" or something like that I guess, my mistake. Reassignment is definitely not the correct terminology for this. Still, it's not shadowing because the new bindi…
let x = 1;
x = x + 1; //
This obviously matters very little for an integer, but it is relevant to more complex types.You can actually see the scopes, and the progress of variable liveness, if you run the compiler out to the MIR intermediate language:
fn main() -> () {
let mut _0: (); // return place in scope 0 at src/main.rs:1:11: 1:11
let _1: i32; // in scope 0 at src/main.rs:2:9: 2:10
scope 1 {
debug x => _1; // in scope 1 at src/main.rs:2:9: 2:10
let _2: i32; // in scope 1 at src/main.rs:3:9: 3:10
scope 2 {
debug x => _2; // in scope 2 at src/main.rs:3:9: 3:10
}
}
bb0: {
StorageLive(_1); // scope 0 at src/main.rs:2:9: 2:10
_1 = const 1_i32; // scope 0 at src/main.rs:2:13: 2:14
StorageLive(_2); // scope 1 at src/main.rs:3:9: 3:10
_2 = const 2_i32; // scope 1 at src/main.rs:3:13: 3:18
_0 = const (); // scope 0 at src/main.rs:1:11: 4:2
StorageDead(_2); // scope 1 at src/main.rs:4:1: 4:2
StorageDead(_1); // scope 0 at src/main.rs:4:1: 4:2
return; // scope 0 at src/main.rs:4:2: 4:2
}
}
https://play.rust-lang.org/?version=stable&mode=debug&editio...Re: A half-hour to learn Rust
#10In the 9th code snippet that's not an example of variable shadowing, it's just variable reassignment. Shadowing involves variable assignments in different scopes. https://en.wikipedia.org/wiki/Variable_shadowing edit: I should've called it "variable redefinition" or something like that I guess, my mistake. Reassignment is definitely not the correct terminology for this. Still, it's not shadowing because the new bindi…