It wasn't a big serious project or anything, but for my first income generating project ever I made a small single player word game for Android that I should have tried to monetise more. Android had only been out for a couple of years at the time so it was easier to get noticed then. The game was free with an ad-banner during gameplay. I was making a decent amount in ad clicks and also had players emailing me for a p…
Wow, what a fun game! Projects made for the fun of it tend to have a certain charm to them compared to projects made for profit.
Ask HN: What's a side project you built to make money that hasn't?
331–340 of 600 posts
Re: Ask HN: What's a side project you built to make money that hasn't?
#332I am fascinated by hardware with poor software support so I built two highly unsuccessful native mac apps: MASS and LabelScope to work with weight scales and label printers. You can read their defunct websites at https://semireg.com/mass/ and https://semireg.com/labelscope/ Both worked in novel ways. MASS “floated” the current weight above all apps and when double-clicked would insert the current weight at the focuse…
I had a similar idea for a web based version about 8 years ago. Even ran some Google Ads with a MVP landing page to gauge interest (there was). Finally never got around to building it. Is this a sustainable business for you now? Or just a side project?
Re: Ask HN: What's a side project you built to make money that hasn't?
#333Re: Ask HN: What's a side project you built to make money that hasn't?
#334I recently launched a website that allows users to book a locksmith for emergency door openings ( https://slozzer.net/ ). The main goal is to ensure a safe and reliable process, because the locksmith industry has a terrible reputation for ripping off and exploiting customers (at least in Germany, for whose market the product is designed for). Unfortunately, only after several weeks of development I found out that it…
Re: Ask HN: What's a side project you built to make money that hasn't?
#335Last side project which ended up becoming a bit of a rollercoaster was Brring Conference, a conference calling app where you could schedule conference calls ahead of time and it'd send out calendar invites and then automatically dial everyone in when the call time arrived.
At the time of inception I noticed that the UK had terrible conference calling providers. They'd bill ~£50 for a one hour international conference call with 10 people. I did my numbers and realized I could provide the same call for 1/10th the price using outbound dialing and least cost routing via Twilio/Plivo etc.
I thought I was off to the races but I made the cardinal mistake of making every startup mistake in the book.
It took a few months to build a basic prototype and then using lots of my own money (and some begged, borrowed and raised) it slowly grew to become quite the monster in my life.
I wasn't a complete idiot though, I ran the idea by whom I figured my target market would be, wrote up a business plan, projected costing/break even and looked up how much my competitors were making via their company filings - the market (at least in my eyes) was there.
By the time I launched it was too little too late - our big competitors in the UK (and US for that matter) had completely revamped their products in response to Microsoft Teams. As an example of how competitive things became Google Ad spend for the term 'conference calling' literally went up 10x when I launched in response to competition between Slack, Microsoft and our own local competitors.
We obtained 100+ users and two dozen paid within the first month but the pace didn't really pickup much beyond there so after several months of adding features and running ad campaigns instead of parking it I decided to pivot the whole thing and turn it into a lead generation widget - like Intercom or Drift but supporting phone and WebRTC calling via the browser to a sales agent.
Things did better this time, I signed up paid customers ahead of time to figure out what features to launch with and ensure there was a market there once our product arrived - I was pinging maybe 30+ business owners a day asking if they'd be interested and I managed to get hoteliers, estate agents, cruise ship companies and travel agents interested in using my product.
We built Brring Live Dialer in a few months and things were growing better. Then COVID hit and our customers just evaporated. I decided I'd had enough of this side project which had become my life and slowly wound things down and started interviewing.
I have to say the experience of the above was instrumental in leveling up my resume. I came from a background of XMPP and telephony - where our software was deployed on-prem. I'd allowed myself to become deskilled so building an app from scratch using the latest web technologies of the time meant I had zero issues interviewing and landing a job.
Still smarts though, making so many ruddy mistakes!
Re: Ask HN: What's a side project you built to make money that hasn't?
#336https://www.musictaco.co.uk - Find the cheapest place to buy albums online (you can also track your favourite artists and it will email you when they have a new release) To be fair, I built it primarily as a way to teach myself Rails, and in this regard it was a great success. But in the back of my mind I figured I might be able to make some affiliate revenue out of the traffic but it never took off. It has failed so…
I would imagine most people are going to buy the music where they usually buy it from. And with just three sites it compares I could just check these sites by myself. So for now it lacks a bit of content. However, something I would like to see and i think could be more niche-oriented would be similar as this but for physical releases. Discogs does have some retailers, but they need to manually upkeep their inventory…
Re: Ask HN: What's a side project you built to make money that hasn't?
#337Built a SAAS app that automatically generates trading strategies from price/volume data. The strategies were optimized to achieve high Sharpe. However, it turns out that high Sharpe has little value in predicting out of sample performance. Stopped development short before trying to monetize. The app is still up at turboquant.com
A historical good Sharpe is usually a prerequisite, but not a guarantee of having good live performance. I'm sure you're aware of overfitting backtestes and it sounds like that's what you were doing.
Re: Ask HN: What's a side project you built to make money that hasn't?
#338I've been working part-time but consistently on Alchemist Camp for three years now and it still earns less than 1/3 per hour of what I could previously contract for as a dev.
I think the biggest reason is because I optimized for multiple constraints. I didn't choose the market or the product purely for the immediate economic opportunity. I was also optimizing for increasing my skill with the tech stack I saw (and still see) as most advantageous for a startup founder to have skill with. On top of that, I was optimizing for a third constraint of something that I could do with a maximum of two hours a day of keyboard time.
If you're curious about the project, I just shared a full break-down today: https://questinglog.com/2020-year-in-review/
Re: Ask HN: What's a side project you built to make money that hasn't?
#339In 2006/2007 I built HTMLButcher, a C++ desktop application to slice PSD/image website designs made by designers to HTML. In these years sites where made with tables, so for slicing a design I had to cut the images and fit then into borderless HTML tables. I took 2 years to build it, and in this timeframe people started building sematic websites with CSS, and abandoning table-based designs. I managed to sell 100 copi…
I would have paid a lot of money for that back in the pre-CSS days, assuming it worked well. Was it purely image-based or could it recognize when an area could be rendered without using an image (like a single color zone/etc.)?
You can see this on the main screenshot on the website: http://rangelreale.github.io/htmlbutcher/index.html
Re: Ask HN: What's a side project you built to make money that hasn't?
#340In 2006/2007 I built HTMLButcher, a C++ desktop application to slice PSD/image website designs made by designers to HTML. In these years sites where made with tables, so for slicing a design I had to cut the images and fit then into borderless HTML tables. I took 2 years to build it, and in this timeframe people started building sematic websites with CSS, and abandoning table-based designs. I managed to sell 100 copi…
Can you share the name of the Digitalsignage company? I am in market for such a solution