Ask HN: What Lived Up to the Hype?
901–910 of 1001 posts
Re: Ask HN: What Lived Up to the Hype?
#902How about Radiohead's 2007 album In Rainbows? Maybe OK Computer too, but I don't know how much hype there were because I was too young then...
Wasn't In Rainbows famously released as a surprise and thus had no real hype built up to it?
Therefore, there was virtually no hype...
Re: Ask HN: What Lived Up to the Hype?
#903This thread is clarifying to me. I now have more anecdotal data to back up my anecdotal feeling that I don't agree with most people on HN on matters such as this. The highest voted answers are things I feel are overhyped. Harry Potter, Breaking Bad, The Wire, Apple Watch, Ruby on Rails, Hamilton. I'm not saying these things are bad , but the hype level far exceeds the delivered value, in my opinion. I had to scroll d…
It's easy to explain. All answers that you put in the first category are people answering the wrong question, that nobody actually here asked. They are answering the question "what was the thing that lots of other people liked, that I also liked", as if their opinion is somehow special here, on a semi-anonymous forum, where visitors don't recognize most other visitors. And since it isn't, their opinion is just one of…
Re: Ask HN: What Lived Up to the Hype?
#904Factorio!!! (It wasn't really hyped, but if it was, it would have lived up to it.) Actual video from the game doesn't qualify as hype! And the code is rock solid and wicked efficient. https://www.youtube.com/watch?v=DR01YdFtWFI&ab_channel=Facto... https://www.youtube.com/watch?v=KVvXv1Z6EY8&ab_channel=Facto... https://www.youtube.com/watch?v=BqaAjgpsoW8&ab_channel=Facto...
It does actually get a lot of hype in tech circles. I tried it recently and found it to be addictive as advertised, but in all the wrong ways. Programmers kept going on and on about how great it was, but all I saw was ever increasing complexity for no real reason. I launched the rocket and haven't touched it since. I think I would have enjoyed it more if bots were available much earlier in the tech tree or something.
Re: Ask HN: What Lived Up to the Hype?
#905Earlier quoted context omitted.
There are two parts to the story: architecture and process. On architecture, AMD deserves praise. On process, not so much. They didn't "git gud," they gave up. Which clearly was the right move for them, don't get me wrong, but I think all this partying in the streets about the TSMC monoculture is... shortsighted.
I think where they deserve praise related to process is the pragmatic and frankly pretty brilliant way they worked around 7nm processes yield issues in Zen 2. To improve yields they used a number of 8-core "chiplets" manufactured in 7nm tied together with a 14nm I/O die. This meant that while a certain blue competitor was still trying to get 28+ core monolithic dies, AMD could scale to huge core counts without reduci…
(Yes, I'm aware of Samsung.)
Re: Ask HN: What Lived Up to the Hype?
#906The Wire. I'd tried to watch it a few times, but only a few months ago actually got past the first two episodes. I think it helped that I quite quickly saw it as a morally ambiguous discussion of the institutional ineptitude of conservative western cultures in mitigating the effects of crime, rather than a typical 'good vs bad' cop show. With that mindset, the possibly-underwhelming finale of S1 is much more effectiv…
Re: Ask HN: What Lived Up to the Hype?
#907Earlier quoted context omitted.
I just went down a rabbit hole of streaming for a couple of hours. I tried out Stadia, Moonlight, and GeForce Now. I want is a service that: * Lets me play my existing library of games (what I own on Steam, Origin, Battle.net) * Has League of Legends * Streams in 1440p 144fps I haven't found anything that does this.
1440p 144fps is ridiculous. Tough enough getting a 720p low latency feed, which is what stadia does. It then upscales to 1080p and 4k
Do you have source for this? This sounds incorrect. My impression is that the Stadia Pro is capable of sending 4K, assuming the game developer can optimize their game to run at a good framerate with 4K.
Re: Ask HN: What Lived Up to the Hype?
#908Earlier quoted context omitted.
So I tried it for 5 minutes and didn’t get into it. How much time do I need to spend to make it to fall for it? Or am I the minority who didn’t vibe off it at the beginning?
Same here. For me I find the UI very poor and this breaks everything.
Also, a lot of the stuff that's kind of tedious and awkward, like laying out complex belt systems, gets a lot easier when you get construction bots and can start building from blueprints. It's like a different game from that point.
A theme of the game seems to be to make the player do things that are hard or laborious but which can be accomplished in an easier way by using the the tools at hand more effectively, or eventually the problems can be worked around with new technology. It's not quite like a puzzle game where you have to solve each problem in front of you correctly before you can advance; rather you can keep advancing until the point where you're overwhelmed by technical debt (e.g. you end up spending most of your time running around fixing train deadlocks).
Not everything that's awkward or hard is a deliberate game mechanic, though. In the 1.1 release they've said they're planning to change some things that have been pain points for users.
Re: Ask HN: What Lived Up to the Hype?
#909The Wire. I'd tried to watch it a few times, but only a few months ago actually got past the first two episodes. I think it helped that I quite quickly saw it as a morally ambiguous discussion of the institutional ineptitude of conservative western cultures in mitigating the effects of crime, rather than a typical 'good vs bad' cop show. With that mindset, the possibly-underwhelming finale of S1 is much more effectiv…
Re: Ask HN: What Lived Up to the Hype?
#910Earlier quoted context omitted.
RISC-V is probably going to be the Linux-Desktop of the future. Ultimately I think a lot of people hyping don't necessarily grasp that the ISA itself doesn't have a huge amount to do with a CPU in your pocket.
I'm curious why you think RISC-V is the future and not ARM. I guess part of it depends on how far into the future we're looking, but it doesn't seem like ARM license fees are so high that they're prohibitive. ARM generates less than $2B in revenue. Apple posts $275B in revenue. Are ARM's fees just a rounding error to anyone with scale? And ARM knows that it needs to remain competitive on its licensing fees to make su…
I'm not sure Risc-V will win out over ARM, but if it does, I think the acquisition by nvidia will play a big part of it. It really depends on how open and cooperative Nvidia is with ARM IP now that they have it.