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Ask HN: What Lived Up to the Hype?

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Re: Ask HN: What Lived Up to the Hype?

#373

Final Fantasy 7 Remake and Animal Crossing: New Horizons. Both released this year, both with much hype. No disappointment on both. But regarding Cyberpunk, we should be fair. Witcher 3 wasn't the beloved Wircher 3 from today at release either. It had also problems and took it's time to ripe. People forget it. Similar think happend at No Mans Sky. Released to early, and still grew in a fantastic game after all the shi…

I played TW3 on release. It had some problems, but nowhere near the issues that Cyberpunk has. It wasn't fundamentally flawed like CP2077.

What fundamental flaws does CP2077 has? I mean except the problems on last gen-consoles, which is not a general flaw.

Re: Ask HN: What Lived Up to the Hype?

#374

Vue 3. It was highly anticipated but when it was initially announced everyone including HNers were up in arms about how it's going to kill Vue. I can't find the thread but I do remember it vaguely. Thankfully the release not only lived up to its hype (faster, smaller, easier) but also put to rest almost all objections about backward compatibility. I really think the Vue team did an awesome job with their next release…

Interesting. After Vue 3 was announced, I switched to React, and I found I liked it a lot more than Vue since there's no templating language, everything is a function.

Re: Ask HN: What Lived Up to the Hype?

#375

I'm loving my Apple Watch. I wasn't entirely sure yet what to think of the watch as a form factor, given that a phone can do everything it can and more. But there's three interesting aspects that have really added value for me. 1) is health data, in a way a computer or phone just can't do. It tracks things like heartrate that a phone + heartrate strap is too convoluted for, for non-athletes. Plus it's all-day and qui…

“Full day, 18 hours” battery life ruined it all for me. Too much trouble to charge so often.

I have a series 6, and if I throw it on the charger while I'm in the shower in general I don't have to think about battery life

Re: Ask HN: What Lived Up to the Hype?

#377

I'm gonna go back a short bit and say, for me? Ruby on Rails. In 2007 I was plugging away at PHP with whatever frameworks were around at the time -- the vast majority of web dev that I saw then was pure procedural scripting down the page, maybe some `include` statements to pull in database functions. Especially in PHP, which encouraged mixing logic and HTML. The consultancy I was with had built custom stuff on top of…

Earlier this year I played around with Phoenix for a bit. As a JS dev learning about all this all at once it looks like such a great dev env.

One thing that still felt rough around the edges was the tie in with npm packages. Has that part been improving?

Re: Ask HN: What Lived Up to the Hype?

#378

I'm gonna go back a short bit and say, for me? Ruby on Rails. In 2007 I was plugging away at PHP with whatever frameworks were around at the time -- the vast majority of web dev that I saw then was pure procedural scripting down the page, maybe some `include` statements to pull in database functions. Especially in PHP, which encouraged mixing logic and HTML. The consultancy I was with had built custom stuff on top of…

As a Perl programmer I didn’t get the hype of Ruby. Then I wrote my dissertation on it. I still didn’t get it. Python is fine and I see it’s strengths and weaknesses but Ruby is just hipster Perl and doesn’t have Moose. Don’t, as they say on Twitter, “at” me.

GP is talking about Rails.

Re: Ask HN: What Lived Up to the Hype?

#379

Zelda Breath of the Wild exceeded my expectations completely. I played it years after it came out and was gobsmacked by how good it was. A strange mixture of pleasant, mildly challenging, big and awe inspiring world.

Ok, I guess I'll bite. To me, BotW feels more like a game engine and less like a game. My biggest issues: > Content sparsity. Like many open world games, most of Hyrule just feels dead to me. Towns aren't as populated and lively as OoT / WW / MM, the main reason being that there aren't as many overlapping storylines that have you return to the same location as you progress through the game. The game basically encoura…

I had the opposite experience running around though, it felt very satisfying to just go "what's that over there" and run into totally skippable content like dragons, simple korok seed puzles, tracking down shooting stars landing in enemy territory, finding and riding the lord of the mountain, watching enemy bokoblins try to hunt a wild boar, solving the puzzle of how to get a shrine to appear, snowboarding, landing on a far away island and taking down the slumbering cyclops that rules it, goron golfing with giant rocks, etc etc. It's like a big yard where you can go anywhere and there is something delightful tucked in everywhere.

I think the sparsity of people is deliberate, it's post apocalyptic where most travelers you encounter are probably assassins from an enemy cult.

In general I felt like it was the result of a very different game approach than something like cyberpunk, where they added small things to the game one by one while making sure they meshed and were polished to a mirror finish.

Re: Ask HN: What Lived Up to the Hype?

#380
post #136

Earlier quoted context omitted.

> Most religious books that have stood the test of time have lived up to the hype. They really haven't. Not a single one of them. There is, however, organized religion around them that has twisted those book to mean whatever it is that brings the flock. Are they influential? Yes. Have they stood the test of time? Hell, no

You’re talking about the best selling book of all time (by far). Its more likely that you misunderstand it than all the readers misunderstand it. Its just one of those things that is so popular that people find any way possible to criticize.

There are two types of religious texts: those that people like to criticise, and those that nobody reads.
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