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Show HN: Pop.com – Video Calls, in 3D

pop.com

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Re: Show HN: Pop.com – Video Calls, in 3D

#31
post #20

Ok I got to know: how much did you spend to get pop.com?

Yeah, I'm pretty curious because it must've cost in $10k-100k range right? Isn't this the type of vanity purchase that usually happens after you validate your idea with 10,000 customers and you got a round of investment to go big? I would expect a newly launched startup to use getpopapp.info, or used a made-up company name with an acquirable domain.

I believe you're off by at least one digit in your range.

Re: Show HN: Pop.com – Video Calls, in 3D

#32
post #20

Earlier quoted context omitted.

Yeah, I'm pretty curious because it must've cost in $10k-100k range right? Isn't this the type of vanity purchase that usually happens after you validate your idea with 10,000 customers and you got a round of investment to go big? I would expect a newly launched startup to use getpopapp.info, or used a made-up company name with an acquirable domain.

My experience is from 5+ years ago (when google counted keywords in domains), but a 3 letter domain would go for at least 6 figures, possibly up into 7.

And pop.com would be in the high end of that would be my guess, given it's better that most 3 letter domains as it spells a very marketing-friendly word

Re: Show HN: Pop.com – Video Calls, in 3D

#33
It's a cool idea but after trying it, I feel it needlessly incorporates all the constraints of the real world into the virtual world.

Why should I waste time clicking my mouse to move to a certain point in virtual space when no-one is really there anyways? Isn't the whole point of virtual meetings that you don't have to physically be there to attend? Walking around in the void to hear others only makes my personal experience slower and less natural.

I feel like maybe the solution here is just to have Zoom + private "rooms" for separate conversations.

(Sorry if this sounds too negative, because I always enjoy seeing new ideas and there was obviously hard work put behind this but that's my 2c)

Re: Show HN: Pop.com – Video Calls, in 3D

#34

Ok I got to know: how much did you spend to get pop.com?

Since our company is personally bootstrapped by me, answering this will divulge more of my personal financial situation than I would like to share.

However, I can say that I worked with https://news.ycombinator.com/user?id=ted0 who was AMAZING at helping find and acquire the domain. I can strongly recommend him as an amazing person to work with for anyone interested in buying a high-value domain.

Re: Show HN: Pop.com – Video Calls, in 3D

#35
This is really cool, I joined the launch chat and people were emulating in real life behaviors like standing in a circle and moving their focus to the speaker. I also noticed that multiple conversations were happening at the same time, without interference since the audio is spatially modified.

Love the fact that it's entirely in the browser without an app too.

Re: Show HN: Pop.com – Video Calls, in 3D

#36

Have you done any measurements of capture-to-display latency? I've been interested in why Discord feels more natural than Zoom and so far I think it comes down to latency. As far as I know Zoom targets 150 ms, but audio-only platforms can get closer to 25-50, which can make the difference between what feels like using walkie talkies versus a real face-to-face conversation. Any plans on how you will monetize this if i…

We haven't yet measured audio latency, but our main product (https://screen.so) is all about low latency screen sharing, so we're very interested in reducing lag of all sorts. Performance is something we'll focus on in 2021 in a big way.

Monetization: very similar to what everyone else in this space does. Free for social users, paid for business users, and finding a good way to segment the two.

Re: Show HN: Pop.com – Video Calls, in 3D

#38

This is really cool, I joined the launch chat and people were emulating in real life behaviors like standing in a circle and moving their focus to the speaker. I also noticed that multiple conversations were happening at the same time, without interference since the audio is spatially modified. Love the fact that it's entirely in the browser without an app too.

Glad you liked it! We have plans to make it easier to get into a circle (one person elects to start a circle, and others elect to join).

Re: Show HN: Pop.com – Video Calls, in 3D

#39
I can't get it working. I've tried in vanilla (no content/script blocking) Firefox and Chrome. I've accepted the microphone permission, but it seems there's a hard requirement on having a camera attached? I'm getting:

"DOMException: The object can not be found here." - FF

and

"DOMException: Requested device not found" - Chrome

Since you state you can turn both the camera and microphone off, I think it'd be much better UX to not force camera and mic access up front.

Also, Firefox asked for permission before I clicked on the "Request Permissions" button.

Screenshots: https://imgur.com/a/BKY5bcE

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