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Cyberpunk 2077 Refunds

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Re: Cyberpunk 2077 Refunds

#631

Earlier quoted context omitted.

> Unfortunately quite a few respectable reviewers are calling the story/gameplay "hollow" or "unsatisfying" Do you mind linking to the reviews? I'd like to read their criticisms. I've seen a lot of criticism of the story because it's a personal character driven story and not a high minded philosophical story. But that doesn't seem like as good criticism imo.

I share this sentiment if it's worth anything. I'm playing on PC. I'm playing at 1600p with a 3090 and a 10900k, so I think it's valid to say I'm playing the "best version" of the game technically speaking. The bugs are not why I requested (but was denied)_a refund, the writing is just truly terrible. - In the entire game there are about 6 dialog choices that matter. Every single other piece of dialog will result in…

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Re: Cyberpunk 2077 Refunds

#632

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

I tend to shy away from opinion only review type comments on HN but I have to say... > It turns out it's nothing like that, it's more like a new Deus Ex game. I expected this. It's nothing like this at all. The writing is atrocious. I do hope "Ghost Off!" becomes a mainstream piece of slang though. The voice lines are horribly inconsistent in quality (there are lines where it's clear the actor stumbled but the line w…

[deleted]

Re: Cyberpunk 2077 Refunds

#633

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

>1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. Funny, I didn't want to buy it before, but now that you say this, I might actually buy this thing. I never found RDR/GTA style games very fun other than 15 minutes of mayhem at your friend's house. Whereas the Deus Ex games are a masterpiece.

Other players, myself included, feel that it's a piss-poor Deus Ex too.

If bugs and performance were the only issue, I'd just have left the game until I got my next-gen console. I asked for a refund because it's a bad game in many other ways too.

YMMV, of course. I hear the story is good and the graphics are definitely pretty. But I'd definitely not describe the game as a 'good' Deus Ex style game.

Re: Cyberpunk 2077 Refunds

#634
post #158

Earlier quoted context omitted.

> It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Well, or if you're the type of person who can be happy playing Doom or The Witcher 3 on Switch. Which I assume is a substantial number of people—they keep porting those types of games to the Switch, which means someone has to be buying them. Watching the…

I played Witcher 3 on Switch and it was ok. I’d prefer a better device but I was recovering from a surgery and it was great having the Witcher 3 on a handheld. It was perfectly playable.

I bought Witcher 3 on PS4 and Switch but I exclusively play on the latter device. Sure, it looks like someone smeared vaseline on my screen, especially in hand-held mode. but it's still surprisingly pretty in its art direction and the story-telling is unaffected by the graphics.

Re: Cyberpunk 2077 Refunds

#635

Earlier quoted context omitted.

I tend to shy away from opinion only review type comments on HN but I have to say... > It turns out it's nothing like that, it's more like a new Deus Ex game. I expected this. It's nothing like this at all. The writing is atrocious. I do hope "Ghost Off!" becomes a mainstream piece of slang though. The voice lines are horribly inconsistent in quality (there are lines where it's clear the actor stumbled but the line w…

> so your character says something completely different than what you chose Oh gosh. This grinds my gears so bad. Wherever this trend started (and I've seen it in many games -- I think RDR2 and Witcher 3 most recently for me), it should really stop. Do developers think it's some sort of positive surprise when you get to see how they paraphrased (at best) the menu option into dialogue? Or is it just laziness/sloppines…

It might not have started with LA Noire, but that's the first game I remember playing where your seemingly moderate dialogue choices made your character out to be a total psycho.

It was comically bad, watching your character lose his shit on a grieving widow when you doubted something she said. The wording of the question or choice had absolutely nothing in connection to the tirade of abuse the guy would spew out.

Re: Cyberpunk 2077 Refunds

#636

Earlier quoted context omitted.

> It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Well, or if you're the type of person who can be happy playing Doom or The Witcher 3 on Switch. Which I assume is a substantial number of people—they keep porting those types of games to the Switch, which means someone has to be buying them. Watching the…

Doom on Switch was an exercise in removing detail and graphical tricks (I noticed that Doom Eternal had self shadows while the Switch port of Doom Eternal did not) in such a manner as to minimize the visual impact. The game looks GREAT and it's hard to distinguish the differences from the PC/console release without looking closely. Cyberpunk looks like steaming ass on eighth-gen consoles. They obviously didn't put th…

Agreed. Even with the incredible detail in the world I can't but wonder what Bluepoint, Panic Button, or other successful could've done to make it work on previous-generation consoles.

Re: Cyberpunk 2077 Refunds

#637
post #625

Earlier quoted context omitted.

It depends on the type of the game. Deus Ex, Vampire the Masquerade, (many) Fallout games and countless others have no or little driving and I don't think it would really elevate those games. Would Vampire the Masquerade be a better game if you could just drive between setpieces in a fully rendered city instead of having a loading screen? Probably, but it would also increase the development workload by an order of ma…

> "GTA V, but you can't drive cars" then obviously that seems very tedious The reason why it's tedious is because the map is built around cars. You can't go very far without encountering a road. This makes it fairly hostile to be a pedestrian since you're relegated to walking on sidewalks (or in front of traffic if you're daring). A city built around pedestrians could have a much different environment, like open gree…

The Yakuza games are just like that. There aren't any cars, it's just a city for walking around. Unlike CP2077, the NPCs are actually believable in that you can talk to them, go into stores and interact with them, they respond naturally when fighting is going on, etc.

Re: Cyberpunk 2077 Refunds

#638
post #621

Earlier quoted context omitted.

I share this sentiment if it's worth anything. I'm playing on PC. I'm playing at 1600p with a 3090 and a 10900k, so I think it's valid to say I'm playing the "best version" of the game technically speaking. The bugs are not why I requested (but was denied)_a refund, the writing is just truly terrible. - In the entire game there are about 6 dialog choices that matter. Every single other piece of dialog will result in…

I'm also playing through Witcher 3 for the first time and it's baffling how the one thing that made that mostly mediocre game one of my favorites is not that great in Cyberpunk.

what "one thing" do you mean?

Re: Cyberpunk 2077 Refunds

#639

Earlier quoted context omitted.

I played for 35 hours and I haven't noticed that much issues and some glitches even make me laugh. Meanwhile in Watch Dogs Legion Microsoft Store went against their policy to give me a refund because the game was basically unplayable. But for some reason I don't see the media doing all this chatter (and Watch Dogs Legion was presented as one of the next gen games...) I mean, they basically failed on the most basic fe…

> Microsoft Store against their policy to give me a refund because the game was basically unplayable They went against their refund policy? What was the reason? As for the game, I'm personally having fun with the main and side quests. Unfortunately, that's really all there is to the game and it feels like an Outerworlds-like game. If the cost of this game was 50% cheaper, I would definitely not be complaining. Still,…

Game had a bug in PC and Xbox Series X where it basically failed to save the game progress after 20 minutes. I had 10 operators even a hitman and lost all my progress.

Took Ubisoft a month to solve this bug and the game was advertised as next gen optimized and they couldn't even get this right...

But yeah, people apparently only get mad about Cyberpunk having lower performance on last gen consoles...

Someday people will get angry because their i3 + 1050 GTX can't run games on ultra.

Re: Cyberpunk 2077 Refunds

#640
post #621

Earlier quoted context omitted.

I'm also playing through Witcher 3 for the first time and it's baffling how the one thing that made that mostly mediocre game one of my favorites is not that great in Cyberpunk.

what "one thing" do you mean?

Great storytelling in the broadest sense, so not just writing, but world-building and branching narratives where my choices actually matter.
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