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Ideal Chess – drop chess perfected?

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Re: Ideal Chess – drop chess perfected?

#51
post #23

Here's an idea (probably not original): simultaneous chess. Both players write down their moves and, once they have both committed, both moves are executed in parallel. If two moving pieces end up on the same square, both are eliminated. If one piece moves onto a square that has been vacated by an opponent's piece in the same move then no capture takes place. Addendum: One benefit of this variant is that it is comple…

You should try Diplomacy :)

Re: Ideal Chess – drop chess perfected?

#52

I’ve been wondering if there is a way to change chess so that AI is no longer the obvious winner. Chess itself went through a variety of rule changes throughout its history, so this wouldn’t be completely novel. Off the top of my head - somehow creating new rules, especially socially-dependent or open-ended ones, on demand might work. I asked a similar question a few months ago and got some interesting answers: https…

And there's chess boxing, which combines chess and the sport of boxing. Robots in theory could be designed to play it well, but humans definitely have the chess boxing edge over server racks.

https://en.wikipedia.org/wiki/Chess_boxing

Re: Ideal Chess – drop chess perfected?

#54
post #23

Here's an idea (probably not original): simultaneous chess. Both players write down their moves and, once they have both committed, both moves are executed in parallel. If two moving pieces end up on the same square, both are eliminated. If one piece moves onto a square that has been vacated by an opponent's piece in the same move then no capture takes place. Addendum: One benefit of this variant is that it is comple…

You should try Diplomacy :)

That's where the idea came from :-) But I played Diplomacy almost 40 years ago (God help me), I wasn't sure if it was still a thing.

Re: Ideal Chess – drop chess perfected?

#55
post #47
post #23

Here's an idea (probably not original): simultaneous chess. Both players write down their moves and, once they have both committed, both moves are executed in parallel. If two moving pieces end up on the same square, both are eliminated. If one piece moves onto a square that has been vacated by an opponent's piece in the same move then no capture takes place. Addendum: One benefit of this variant is that it is comple…

Fun idea, but what happens when a player submits an illegal move that becomes legal only when taking the opponents move into account or that’s only legal before the opponent’s move? Say a rook moving from a1 to a3 while an opponent’s knight moves from or into a2? Also, if you are going to write down moves, you can allow the players to move all of their pieces, too, like in Diplomacy. A queen could capture a pawn next…

I think I would specify that a move has to be legal when at the start of the move, i.e. while it is being written down.

Re: Ideal Chess – drop chess perfected?

#56
post #23

Here's an idea (probably not original): simultaneous chess. Both players write down their moves and, once they have both committed, both moves are executed in parallel. If two moving pieces end up on the same square, both are eliminated. If one piece moves onto a square that has been vacated by an opponent's piece in the same move then no capture takes place. Addendum: One benefit of this variant is that it is comple…

I wonder how such a game would end. With no way to block or capture a piece on the square it's attacking from, the first time the king is placed in check he has to move or be captured. If the king isn't completely surrounded, the attacker only wins if they successfully guess where (or if) the king will move. The endgame would include an element of reading the other player, like poker.

> The endgame would include an element of reading the other player, like poker.

Yep!

Note that it is also possible for the game to end in a draw if both kings are captured on the same move.

Re: Ideal Chess – drop chess perfected?

#57

I had an idea for a chess variant recently that I haven't had time to test yet (but maybe it already exists?): it's exactly the same as normal chess, except on your turn you can move any piece, black or white, even your opponent's king (God chess?) You still have to eliminate the other king, and a piece can still only take pieces of the opposed color, obviously. I suppose it very well might turn out to be completely…

Somehow this reminded me of a football variant (soccer for americans) that has two balls in play, either ball is good as the other.

Re: Ideal Chess – drop chess perfected?

#58
Perhaps a variant can be devised which causes a dice roll at the time of each capture. The attacker needs to roll more than the number of direct supports a piece is having to take it, otherwise they lose the attacking piece.

It will be a bit like XCOM, before a move one will know the percentage of success of various captures, and will have to make a decision in that light.

So even a higly probable capture has a small chance of failure, sometimes resulting in the player in a weaker position being able to stage a spectacular comeback victory. In normal chess it perhaps impossible to win from a disadvantaged position.

Is there any such chess varient which uses dice, to add a chance element?

Re: Ideal Chess – drop chess perfected?

#59

I had an idea for a chess variant recently that I haven't had time to test yet (but maybe it already exists?): it's exactly the same as normal chess, except on your turn you can move any piece, black or white, even your opponent's king (God chess?) You still have to eliminate the other king, and a piece can still only take pieces of the opposed color, obviously. I suppose it very well might turn out to be completely…

Somehow this reminded me of a football variant (soccer for americans) that has two balls in play, either ball is good as the other.

I wondered about this recently and assumed one reason this sort of thing doesn't catch on for mainstream sports like football (soccer) or basketball is because it'd be a mess to spectate/broadcast. Sounds fun though!

Re: Ideal Chess – drop chess perfected?

#60
post #46

My idea for a chess variant is that an engine autoplays the first X moves into a sharp, balanced position and this is what is used by all tournament players for the round. This would avoid excessive opening preparation and steering opening to drawish positions.

An engine would do the opposite of that. Chess engine competitions need to use human-prepared, unbalanced opening positions because otherwise it would be a draw fest.
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