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Ideal Chess – drop chess perfected?

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Re: Ideal Chess – drop chess perfected?

#6
In university, friends in the lab came up with, and regularly played, a 4-player version we called "Drop Chess".

In this variant, there are two games going on at once asynchronously. Your partner is sitting beside you, but playing the opposite colour. Whatever pieces he captures, you can drop on the board- but not until the next turn after he captured it, and with some extra rules about where it can go. When one game ends, both games are over.

It was as much fun to watch as play.

Re: Ideal Chess – drop chess perfected?

#7
Promotions are a big part of shogi, and part of what makes it fun. You do not start with the most powerful pieces, you have to earn them through promotions. Also, the promotion area (the enemy camp) is larger. This article doesn't capture that aspect of the game... which is necessary if you are looking for an ideal chess variant.

You may also want to take a look at some mechanics of Xiangqi, another chess variant.

Re: Ideal Chess – drop chess perfected?

#8
post #6

In university, friends in the lab came up with, and regularly played, a 4-player version we called "Drop Chess". In this variant, there are two games going on at once asynchronously. Your partner is sitting beside you, but playing the opposite colour. Whatever pieces he captures, you can drop on the board- but not until the next turn after he captured it, and with some extra rules about where it can go. When one game…

This was a regular thing at tournaments I used to play as a kid. We called it “transfer”.

Re: Ideal Chess – drop chess perfected?

#10
post #8
post #6

In university, friends in the lab came up with, and regularly played, a 4-player version we called "Drop Chess". In this variant, there are two games going on at once asynchronously. Your partner is sitting beside you, but playing the opposite colour. Whatever pieces he captures, you can drop on the board- but not until the next turn after he captured it, and with some extra rules about where it can go. When one game…

This was a regular thing at tournaments I used to play as a kid. We called it “transfer”.

You know, come to think of it, probably someone in the lab learned it elsewhere and brought it.

None of us were bright enough to come up with that gem.

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