Live data from Hacker News

Cyberpunk 2077 Refunds

playstation.com

321–330 of 644 posts

Re: Cyberpunk 2077 Refunds

#321

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

What is a Deus Ex game like?

I 100% have assumed this was going to be an RDR/GTA5 style open world game that I could just ignore the story of and go around exploring.

The games I've liked have been skyrim, and GTA5 (I hated RDR), and in both of those I didn't really pay any attention to the story (except as a way of getting money to buy more gear). It was just more about driving/riding around and looking at stuff for me.

Re: Cyberpunk 2077 Refunds

#322

-- What was the purpose of the crunch / rushing this out the door ? -- What was to be gained from it? Holiday sales? Delivering a product not delayed again? Management bonuses? Did the developers get bonuses for delivering "on time"? -- At what cost did the crunch / delivering the product cause the team of developers? Now they need to keep working; fix the bugs; get this back in the store(s) and try to make everyone…

> Holiday sales? Ding ding ding. Missing christmas would be a huge deal. That said, I think there's a tendency for conversations around this to ignore the finances and suggest that financial concerns shouldn't have any impact on the game's release. There's no doubt that CDPR got the balance on this wrong, but the need to find a balance is just reality.

They said in an investors call that there was no pressure to release for the holidays. They could have spent more time fixing this but choose not to

Re: Cyberpunk 2077 Refunds

#323

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

> 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https://www.youtube.com/watch?v=C5pHpQqhmR4 ) of how it runs on PS4, I now clearly see where all this hate comes from. You need to factor in that the PS4 hardware is really outdated at this point in time, too.

We don't need to factor that in; CDPR does. If the game requires PS5 they should have released it that way.

Re: Cyberpunk 2077 Refunds

#324

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

I'm 60 hours in, and have been enjoying it alot playing on my Macbook through GeForce NOW. There's lots of areas where it feels unfinished and fails (AI, emergent gamplay, details, real choice), but I think it is a fantastic game. I think the problems boil down to rushing the release for xmas and poor expectation management. The idea that people will be able to play something as well on a SEVEN YEAR old console as we…

How does it look with geforce now? I'll admit I'm actually totally confused as to how that even works, but it seems like a really cool way of being able to play games on my macbook without spending $1500 on a new graphics card for my gaming PC!

Re: Cyberpunk 2077 Refunds

#325
post #175
post #47

Earlier quoted context omitted.

Allegedly, the game was rejected 6 times before it was finally approved. Even then, it was approved on the condition that the big bugs will be fixed by December 10. Apparently, they weren't.

They listed the original delay as due to current gen consoles, it's likely one of the two _did_ veto their previous launch plans on one of the consoles and they decided to delay the whole launch. The question is if it was even worse on consoles 6 weeks ago, or if they just cajoled the platform holder in question into letting them launch anyway.

[deleted]

Re: Cyberpunk 2077 Refunds

#326

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

I tend to shy away from opinion only review type comments on HN but I have to say... > It turns out it's nothing like that, it's more like a new Deus Ex game. I expected this. It's nothing like this at all. The writing is atrocious. I do hope "Ghost Off!" becomes a mainstream piece of slang though. The voice lines are horribly inconsistent in quality (there are lines where it's clear the actor stumbled but the line w…

Why is this being downvoted so heavily?

Re: Cyberpunk 2077 Refunds

#327
post #321

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

What is a Deus Ex game like? I 100% have assumed this was going to be an RDR/GTA5 style open world game that I could just ignore the story of and go around exploring. The games I've liked have been skyrim, and GTA5 (I hated RDR), and in both of those I didn't really pay any attention to the story (except as a way of getting money to buy more gear). It was just more about driving/riding around and looking at stuff for…

Deus Ex puts the player in an extremely small, dense area where they have tons of options. The game reacts to the way the player approaches each situation, sometimes dramatically warping the story depending on what they do.

Re: Cyberpunk 2077 Refunds

#328

Earlier quoted context omitted.

> it's a Polish game from a studio with no American office and apparently with little regard for the current trend in American culture (cue The Guardian review) The Guardian righty criticized Cyberpunk for misogyny and xenophobia. The idea that these concerns are just some quirk of Anglo-American culture which is alien to Poles is an idiotic, offensive, condescending assertion which manages to be equally wrong about…

Well Eastern-European countries are notoriously xenophobic and misogynistic. Poland recently outlawed abortion for instance.

Why are you being downvoted for telling the truth?

Eastern Europe is extremely xenophobic and misogynistic. Have you seen the far right rallies in Ukraine and other eastern european nations? It doesn't matter that the Nazis murdered them years ago! A significant minority of the population of Ukraine is embracing nazi iconography! Seriously!

Listen to how the hungarian, romanian, polish or virtually any other eastern european nations head of states talk. These are not the friends of social justice warriors.

Re: Cyberpunk 2077 Refunds

#329

Earlier quoted context omitted.

Part of the problem for example is the story swings between "good" and "great" only if you are on a particular path. The corpo path for example is a bad one: 1. in the intro you litearlly do nothing, you only hear an NPC explain a mission to you, and right after that mission is cancelled and you are thrown in the game proper, you literally do nothing except hear people talking about stuff that later is completely irr…

I picked street kid and I still was confused by why the first part of the story was even necessary. The game could have taken a lesson from Kurt Vonnegut, who said to start a story as close to the end as possible.

> The game could have taken a lesson from Kurt Vonnegut, who said to start a story as close to the end as possible.

I hadn't heard this maxim before, and I haven't played Cyberpunk, but this actually strikes me as something a lot of games do to a fault.

The original Mirror's Edge (a personal favorite) is a good example. That game's story has many obvious issues, from stilted characters to cutscenes that look like cheap flash animations, but I think it all could have worked a lot better if you spent the first few chapters as a normal Runner doing standard deliveries, before things started going to hell.

This would ground you in the world and provide a sense of what it's like to be a Runner, so you'd care about preserving their way of life later on. Games as a medium are uniquely good at this sort of thing, from the early days of Final Fantasy.

Re: Cyberpunk 2077 Refunds

#330

I think most of the negative sentiment against Cyberpunk 2077 comes from three sources: 1) Some players expected this to be cyberpunk-themed RDR2/GTA5. It turns out it's nothing like that, it's more like a new Deus Ex game. 2) It just doesn't run on consoles. It's a very inferior experience, unless you're the type who can be happy with 2020 movies in .3gp format in your old Nokia phone. Having watched a video ( https…

I didn't bother to buy it because I hardly ever buy games day 1 (RDR2 being the only exception), but the frustrating thing to me is the pre-release reviews all praised the game and while some casually talked about graphical hiccups and bugs, they really didn't dive deep into the issues and instead just gave it 9s and 10s seemingly across the board.

I get part of that is because reviewers didn't have access to console versions of the game, but honestly that should have been a huge red flag and put front and center on every single review. The blame falls almost entirely on the developers for this clusterfuck, but reviewers are holding some of the blame as well.

That being said I'm optimistic that with patches over the coming months it'll get to a point where I'm comfortable buying eventually.

Post reply on HN