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When will virtual reality take off? The $100 bet

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211–220 of 418 posts

Re: When will virtual reality take off? The $100 bet

#211

I very much think that folks on HN are jaded by the long wait and the unfulfilled promises of VR. I recently picked up a Quest 2 as my first VR headset and I am blown away and convinced it is the future. The thing is, I also recognize that while it is already an incredible achievement, it's still probably 5-20 years from hitting its iPhone moment. By then, my initial excitement will have gone away and I'll have tired…

I played with a really nicely Oculus set up the other day, it was totally amazing and immersive. In particular this was a racing sim, and when I was headed toward a wall I got the feeling like in a real car when you're about to hit something. It was very cool. Unfortunately, I lost my lunch after 5 minutes or so and had to lay in a dark room for a couple hours to get over a bout of nausea. Excited for the future thou…

I'm not surprised you got nausea from a racing sim. It takes time to get your "VR legs" and anything with artificial locomotion is absolutely terrible for this. I started with about 2 weeks of games where the only movement was with my own two feet and the VR world always matched up to my real body movements. Then I was able to gradually handle more and more intense artificial movement. Jumping, heights, speed, and smooth turning are the worst of the bunch and still make me a bit uneasy if I overdo it. Jumping right into something with intense movement is going to program you brain to have a very negative association with VR and will take you backwards on VR acclimatization.

Re: When will virtual reality take off? The $100 bet

#212
post #85

Earlier quoted context omitted.

>VR is already fun and we're in for a wild ride once AR hits the market. I for one can't wait for full field of vision pop up adds to infest our daily lives. How exiting.

I'm all for that ad subsidized tech. I'll take advantage of it just as soon as uBlock Origin VR is released.

Imagine cheering for a dystopian future.

Re: When will virtual reality take off? The $100 bet

#214
post #164

Earlier quoted context omitted.

I don't understand this argument at all. As someone using VR on a daily basis ever since Quest 1 the whole point is to block out the outside world and immerse yourself in the VR world. Even days I don't feel like playing (I have a schedule for VR fitness) I instantly feel at home and get excited the moment I step inside. What behavior is it not compatible with?

>What behavior is it not compatible with? Perhaps there isn't a desire from mainstream consumers to entirely block out the outside world in the first place.

Perhaps but that's not the same thing as being "fundamentally incompatible with human behavior". The statement packs a lot of assumptions that don't resonate with me at all.

Re: When will virtual reality take off? The $100 bet

#215

I very much think that folks on HN are jaded by the long wait and the unfulfilled promises of VR. I recently picked up a Quest 2 as my first VR headset and I am blown away and convinced it is the future. The thing is, I also recognize that while it is already an incredible achievement, it's still probably 5-20 years from hitting its iPhone moment. By then, my initial excitement will have gone away and I'll have tired…

Given that VR requires an interface, it seems a stretch to say it's the "ultimate fulfilment" of entering another world. Before even getting to the philosophical inquiry about what would truly constitute an Us and its actual, for real entering of another world, that it's mediated by a big headset seems to put it still many iterations prior to its ultimate realisation.

That is actually the magic moment I've had, tech without an interface. Or to put it another way, it has moments of seamlessly using the interface I was born into, natural kinesthetic movement and realistic physics.

Re: When will virtual reality take off? The $100 bet

#216
post #189

Earlier quoted context omitted.

> I think there are probably some narrow applications where it’s clearly better than not having it, but I’m skeptical of VR as a platform. Fitness. It is much easier to grind in a VR game for an hour than it is to grind on a treadmill for the same amount of time. I have a Quest, the games suck, but the fitness experience is paradigm changing. Beat Saber was and still is the Quest's killer app, but there are lot of si…

Fitness? The idea of puffing and sweating inside a heavy VR headset doesn't seem very alluring to me for some reason... Besides, I personally think fitness should be about reconnecting with the body and the real world, not "grinding" and distracting yourself while getting this physical thing done.

> The idea of puffing and sweating inside a heavy VR headset doesn't seem very alluring to me for some reason...

It is like hanging out in a sweaty gym, you get used to it. But the quest isn't exactly idea for it, which is why I think my headset konked out after a year of heavy use. I hope it gets better.

> not "grinding" and distracting yourself while getting this physical thing done.

To each their own of course. Shadow boxing has been a thing for a few decades now, this is just shadow boxing to music with visual, audio, and a bit of force feedback. I personally need to be distracted, and I like to be able to keep my heart rate at 70-80% without expending extra will power.

Re: When will virtual reality take off? The $100 bet

#217
post #189

Earlier quoted context omitted.

Fitness? The idea of puffing and sweating inside a heavy VR headset doesn't seem very alluring to me for some reason... Besides, I personally think fitness should be about reconnecting with the body and the real world, not "grinding" and distracting yourself while getting this physical thing done.

We are developing an open source VR fitness game and after almost a year of exercising im VR I can tell you that in my case the sweat inside of your headset is not a problem but you should use the right VR cover. The stock ones of the Quest are very hard to keep clean. The sweat on the rest of your body is a completely different issue. After about 40 minutes of VRWorkout I usually look like coming fresh out of the sh…

This looks awesome. I'm playing FitXR for upper-body and Pistol Whip for lower-body but I really want a tailored experience.

Any idea when it will be released natively on Quest?

Re: When will virtual reality take off? The $100 bet

#218

Earlier quoted context omitted.

Microsoft has a good track record with making games, but yes all of FAANG is terrible at this. I have a little more hope for Facebook now that they've started acquiring studios and letting them run independently, instead of the previous combination of publishing\funding and having few internal game teams (which generally doesn't work in big tech anyway). This could lead to a model that looks more like Microsoft Game…

> I have a little more hope for Facebook now that they've started acquiring studios and letting them run independently The reality is, the acquisition of best VR game of any objective measure, Beat Saber, set back VR for all game developers because it will rob other VR platforms of a doorbuster title (i.e. Beat Saber 2). Also, it enables Beat Games to keep using unlicensed music by fiat of Facebook's legal might, a c…

I worked on the Horizon team, and there's only so much I'm comfortable saying, but I can say the team burnt me out and I quit.

There isn't a 100% chance that Beat Saber 2 will be exclusive, but you're right that it's likely and if that happens it will be a shame. My hope is that Facebook moving away from PC VR as a focus means they won't see it as competition, and start releasing previously exclusive games on Steam in the same way Microsoft and Sony have started releasing previously console exclusive titles, but I won't hold my breath.

Re: When will virtual reality take off? The $100 bet

#219
post #189

Earlier quoted context omitted.

Fitness? The idea of puffing and sweating inside a heavy VR headset doesn't seem very alluring to me for some reason... Besides, I personally think fitness should be about reconnecting with the body and the real world, not "grinding" and distracting yourself while getting this physical thing done.

> The idea of puffing and sweating inside a heavy VR headset doesn't seem very alluring to me for some reason... It is like hanging out in a sweaty gym, you get used to it. But the quest isn't exactly idea for it, which is why I think my headset konked out after a year of heavy use. I hope it gets better. > not "grinding" and distracting yourself while getting this physical thing done. To each their own of course. Sh…

I got one of these for my SO: https://www.amazon.com/VR-Cover-Silicone-Oculus-Quest/dp/B08...

It works really well and mostly solves 80% of the issue.

She's really good at beatsaber (top ten in global leaderboards for many of the songs), but plays under my account (just because I already had one).

Somewhat comically this lead to a coworker seeing my username and asking me about my beatsaber ability. I'm pretty mediocre myself.

Re: When will virtual reality take off? The $100 bet

#220

Earlier quoted context omitted.

I played with a really nicely Oculus set up the other day, it was totally amazing and immersive. In particular this was a racing sim, and when I was headed toward a wall I got the feeling like in a real car when you're about to hit something. It was very cool. Unfortunately, I lost my lunch after 5 minutes or so and had to lay in a dark room for a couple hours to get over a bout of nausea. Excited for the future thou…

I'm not surprised you got nausea from a racing sim. It takes time to get your "VR legs" and anything with artificial locomotion is absolutely terrible for this. I started with about 2 weeks of games where the only movement was with my own two feet and the VR world always matched up to my real body movements. Then I was able to gradually handle more and more intense artificial movement. Jumping, heights, speed, and sm…

I wonder if there is any hangover of this acclimation when going back to the real world? If you get immune to that feeling of danger when driving towards obstacles, will it show up in a real car?

I know that personally I once binged GTA V hard over a week or so, and had to catch myself before I started driving on the wrong (right-hand) side of the road one day out of habit.

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