Earlier quoted context omitted.
There are all kinds of technological solutions to that: Both have headsets (used to be a cost issue, gradually getting solved) and play the same thing. Or one has AR glasses and can peek into what the other is doing and communicate with them. An internal camera captures the face under the headset and presents it on the outside with correct parallax (could be presented with AR or with auto stereo display), AI in the h…
We’re talking about widespread adoption of consumer technology. Everything you just mentioned is a niche workaround, and to be blunt, not very good ones. Sure, there are always going to be people who love VR, and it’s really cool! But there’s no way it becomes as popular as TVs or smartphones.
When will virtual reality take off? The $100 bet
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Re: When will virtual reality take off? The $100 bet
#52Never, it will forever be a niche product. It doesn't solve almost any problem better than what we actually have but keep the mind engaged in the future of virtual reality. VR is the flying car of software: so amazing to imagine, so impractical in real life.
Re: When will virtual reality take off? The $100 bet
#53I think VR will become mainstream when it's good enough to replace large screens in productive work. It should leave large screens in dust, if done right. Productivity is quite strongly correlated with screen size, so I'm expecting quite a leap in this regard when the right software is matched with the right hardware.
The resolution is pretty good already and rapidly getting better.
What I'm excited about is hand tracking [i] so that I can use a real keyboard (and interact with real objects e.g. coffee cup) to type while I'm wearing a headset.
Re: When will virtual reality take off? The $100 bet
#54The quest 2 is pretty much a revelation. Untethered, light, cheap, high quality display and inside out tracking and connects wirelessly to a gaming PC allowing you to play virtually any title if you pay $15 for vrdesktop. Obviously you have to be comfortable with facebook but it's just a better end to end experience than any other headset I've tried, although it would be better if VR desktop or something similar was…
Re: When will virtual reality take off? The $100 bet
#55The quest 2 is pretty much a revelation. Untethered, light, cheap, high quality display and inside out tracking and connects wirelessly to a gaming PC allowing you to play virtually any title if you pay $15 for vrdesktop. Obviously you have to be comfortable with facebook but it's just a better end to end experience than any other headset I've tried, although it would be better if VR desktop or something similar was…
I liken where we are with VR right now as to about 5 yrs ago with IoT. Arduino and Rpi began to gain huge momentum due to the low cost of entry and availability of more and more useful tools. Quest hopefully is just the start.
Re: When will virtual reality take off? The $100 bet
#56Technology is not the problem. Flashback to 1995. I'm a 17 year old PFY invited to beta test a VR headset from a local company. My Uncle was an investor and I was technically savvy and the target market. I had a copy of Descent that supported VR, and while it was a bit of a hassle to get setup, I got it working. The experience was incredible. After the first use I said to myself "this is the future". I had permission…
The Oculust Quest 2 is my first VR headset, and it can cast to the TV. That helps tremendously with the social aspect, rest of the room can see what you're doing and give feedback. In addition we've been playing Eleven - a table tennis game - in multiplayer with two people in the same room (with two headsets) which is tremendous fun, but requires a second headset.
Re: When will virtual reality take off? The $100 bet
#57Technology is not the problem. Flashback to 1995. I'm a 17 year old PFY invited to beta test a VR headset from a local company. My Uncle was an investor and I was technically savvy and the target market. I had a copy of Descent that supported VR, and while it was a bit of a hassle to get setup, I got it working. The experience was incredible. After the first use I said to myself "this is the future". I had permission…
Re: When will virtual reality take off? The $100 bet
#58Re: When will virtual reality take off? The $100 bet
#59Re: When will virtual reality take off? The $100 bet
#60Earlier quoted context omitted.
That's not a take off but still a niche. The Quest 2 is more likely to just replace other VR headsets.
Still on the same old tired track with this. Stores can't keep Quest2s in stock and have you tried to actually buy an HP Reverb2 lately? Developers are making decent amounts of money out of VR titles. Users who have the headsets love them, and the various reddit VR groups are extremely active. Still, nothing to see, and it's not getting adoption. Pls ..