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Germany begins legal action against Facebook for their Oculus login requirements

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11–18 of 18 posts

Re: Germany begins legal action against Facebook for their Oculus login requirements

#11
post #2

What I don't understand from Facebook's side is why even do something like this!?? First, it's obvious that this upsets customers. It makes many uncomfortable. Secondly, its obvious that this will make governments curious given the reach and power FB has. Besides being out of touch with reality or just ignorant, I really try to understand what people at Facebook are thinking these days? They have some of the smarter…

Control.

Even at the lowest level of management, people will do things that enhance their control and power at the expense of goodwill or even functioning of the business.

Re: Germany begins legal action against Facebook for their Oculus login requirements

#13
I have had cancelling my FB account in my todo list for a while. I finally got to it yesterday, only to realize that it would make managing the two Oculus Quests difficult or impossible.

Instead I spent ten minutes trying to make my account as limited as possible.

I hope the German government wins this.

Re: Germany begins legal action against Facebook for their Oculus login requirements

#14
post #12

What about the Apple sign in requirement for all iOS apps that have a social login? Is that not a much bigger fish to fry? https://developer.apple.com/app-store/review/guidelines/#sig...

That's not the same thing at all. Apple requires Sign In with Apple for all applications that have another social sign-in provider, but if you don't use Facebook or Google sign-in, you don't have to use Apple either (and many companies chose to remove their other SSO options rather than implement Apple's since they couldn't get user's real email addresses). Furthermore, Apple hasn't changed the Apple ID sign-in requirements since the launch of the iPhone (you have to sign in to access Apple services, but if you don't want to and just use your phone for calling and web browsing, you don't have to), whereas Facebook has said you will lose functionality in your original Quest in two years if you do not sign up for Facebook.

There is an argument to be made that I should be able to run native apps on my iPad without having to sign up for an Apple ID, but that's always been the deal since the device existed, and I knew that when buying it.

Re: Germany begins legal action against Facebook for their Oculus login requirements

#15
post #2

What I don't understand from Facebook's side is why even do something like this!?? First, it's obvious that this upsets customers. It makes many uncomfortable. Secondly, its obvious that this will make governments curious given the reach and power FB has. Besides being out of touch with reality or just ignorant, I really try to understand what people at Facebook are thinking these days? They have some of the smarter…

They believe that the value-add of Facebook and Horizon will cause enough users to buy the new, cheaper headset vs the people who will not buy it. I don't know if they are right (I want the OASIS as much as anyone but not from Facebook, unfortunately), but people who use Facebook probably don't care all that much. And there's no way they'd make their new social VR space work without a Facebook account (they allowed that on Instagram and now seem to be trying to set up a bunch of interoperability stuff for things like Messenger).

Re: Germany begins legal action against Facebook for their Oculus login requirements

#16
post #14
post #12

What about the Apple sign in requirement for all iOS apps that have a social login? Is that not a much bigger fish to fry? https://developer.apple.com/app-store/review/guidelines/#sig...

That's not the same thing at all. Apple requires Sign In with Apple for all applications that have another social sign-in provider, but if you don't use Facebook or Google sign-in, you don't have to use Apple either (and many companies chose to remove their other SSO options rather than implement Apple's since they couldn't get user's real email addresses). Furthermore, Apple hasn't changed the Apple ID sign-in requi…

That is the definition of "anti-competitive behavior." It's literally one of the textbook examples they give in antitrust 101.

Re: Germany begins legal action against Facebook for their Oculus login requirements

#17
post #5

Earlier quoted context omitted.

What if people are using it for work stuff? It's becoming a big thing in some industries.

Facebook for work is a thing that exists.

Yeah, someone in our company was convinced to sign the department up for it - but noone uses it because promotions and bonuses shouldn't be based on social media "likes".

That's a big problem internally at Facebook these days friends told me - where value of employees work is reduced on how many likes they get on that platform. It seems pretty toxic.

Re: Germany begins legal action against Facebook for their Oculus login requirements

#18
post #12

What about the Apple sign in requirement for all iOS apps that have a social login? Is that not a much bigger fish to fry? https://developer.apple.com/app-store/review/guidelines/#sig...

1. The customer can choose sign in with Apple or not. There is no choice with a mandatory FB login.

2. Customers prefer sign in with Apple. If you go on the Oculus subreddit you find nothing other than complains about the Facebook login.

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