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Cyberpunk 2077 runs on Linux through the Proton compatibility layer

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Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#91

Awesome if proton can make something like cyberpunk work on day 1, why not others? Why do they have to pretend theirs is some mythical special sauce unable to work on Linux ? That said, why don't these mmo games give a Linux mode ? Pubg for example has mobile app, a lite app and a desktop lite app based on mobile. They are the same but they are matched with similar people only. Apply the same here. Give Linux users o…

> some mythical special sauce unable to work on Linux

I think it's the other way around, if you have a software company full of Windows and console programmers, you now need to get some of them to learn how to build and deploy a binary Linux app that runs on all major Linux distros and configurations, or you need to hire some who already can. How many game engine/deploy developer salaries can you afford on the income from all of the Linux users?

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#92
post #87
post #80

Earlier quoted context omitted.

Not OP but Stadia user. Played only a few minutes, but it ran well. There's a few people over at r/stadia claiming to be stuck, but I didn't read to much into whether it's true...might be worth it to check out. I'm an absolute Stadia fanboy. I wasn't really interested in Cyberpunk, but they offered a free controller/chromecast if you preordered, so it's kinda hard to say no. Let me know if you have any questions.

> I'm an absolute Stadia fanboy. I'm horrified of Stadia. Google does not need to be in the games business. I'm a twice-burned Google Play Music user with thousands of dollars in music purchases. Maybe I'm completely wrong, but I'd be willing to bet money that Stadia is going to be shut down and all of your purchases, saves, etc. will be deleted.

Stadia as an idea appeals to me but i just can’t see myself signing up for those exact reasons.

I’m expected to pay retail for the games i want but in effect i only get to rent them. Nah, no thanks.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#93
Nice work by vkd3d-proton and Mesa developers! It's not perfect yet, but it's a great start. There are some bugs to fix in vkd3d-proton still (various glitches).

And CDPR can release the game for Linux natively, since they already did the heavy lifting of releasing it for Stadia. At the very least they can add the Vulkan renderer to the Windows version.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#94
post #89
post #87

Earlier quoted context omitted.

> I'm an absolute Stadia fanboy. I'm horrified of Stadia. Google does not need to be in the games business. I'm a twice-burned Google Play Music user with thousands of dollars in music purchases. Maybe I'm completely wrong, but I'd be willing to bet money that Stadia is going to be shut down and all of your purchases, saves, etc. will be deleted.

Google Play Music purchases couldn't be exported?

Play Music purchases could be downloaded directly through the service when it was still running.

They were also transferred over to YouTube Music (and I think can be downloaded from there also), and I believe are/were accessible through Takeout as well.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#95
post #74

To be perfectly fair, it’s working on Linux natively. Since it runs on stadia. I was part of the efforts of putting The Division 2 on stadia and it really is “just Linux” for the most part. The elf binaries ran essentially flawlessly on my linux machine (although my machine was under powered for the game.) Sadly we never released the game on Linux to the public.

> Sadly we never released the game on Linux to the public.

What was the justification of ignoring Linux gamers, when you already went through all the trouble of creating the Linux version? Are support costs so high that Linux sales won't cover them after that?

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#96
post #87
post #80

Earlier quoted context omitted.

Not OP but Stadia user. Played only a few minutes, but it ran well. There's a few people over at r/stadia claiming to be stuck, but I didn't read to much into whether it's true...might be worth it to check out. I'm an absolute Stadia fanboy. I wasn't really interested in Cyberpunk, but they offered a free controller/chromecast if you preordered, so it's kinda hard to say no. Let me know if you have any questions.

> I'm an absolute Stadia fanboy. I'm horrified of Stadia. Google does not need to be in the games business. I'm a twice-burned Google Play Music user with thousands of dollars in music purchases. Maybe I'm completely wrong, but I'd be willing to bet money that Stadia is going to be shut down and all of your purchases, saves, etc. will be deleted.

I like Stadia despite Google, not because of, sadly. I don't like having so many eggs in one basket, but it really is by far the best streaming experience. I gave GFN and Luna a fair shot. I wanted to love Luna before it was even released.

All that said, sure it could be shut down. But so could PS5, or XBOX. Sure it's probably less likely, but I've come to expect nothing is forever and to enjoy what's here while it's here. And personally speaking, this is probably easier for me since the number of times I go back to play an old game is essentially zero. I'd imagine most console folks are similar.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#97
post #87
post #80

Earlier quoted context omitted.

Not OP but Stadia user. Played only a few minutes, but it ran well. There's a few people over at r/stadia claiming to be stuck, but I didn't read to much into whether it's true...might be worth it to check out. I'm an absolute Stadia fanboy. I wasn't really interested in Cyberpunk, but they offered a free controller/chromecast if you preordered, so it's kinda hard to say no. Let me know if you have any questions.

> I'm an absolute Stadia fanboy. I'm horrified of Stadia. Google does not need to be in the games business. I'm a twice-burned Google Play Music user with thousands of dollars in music purchases. Maybe I'm completely wrong, but I'd be willing to bet money that Stadia is going to be shut down and all of your purchases, saves, etc. will be deleted.

Whenever Stadia conversation comes, I always wonder if I'm missing something. Why subscribe to Stadia and risk losing your games when you can subscribe to GeforceNow and play your own games in the cloud. If GeforceNow goes under ... fine, you still have your games.

I don't get the appeal of Stadia and I'm wondering what am I missing.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#98
post #56

anyone gotten the GOG version working? lutris was a flop, innoextract-ing the installer now to try adding it to steam manually

You can add the GOG executable to steam as an external game and run it through Proton that way. Bit of an odd setup I suppose, but it ought to work.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#99
post #97
post #87

Earlier quoted context omitted.

> I'm an absolute Stadia fanboy. I'm horrified of Stadia. Google does not need to be in the games business. I'm a twice-burned Google Play Music user with thousands of dollars in music purchases. Maybe I'm completely wrong, but I'd be willing to bet money that Stadia is going to be shut down and all of your purchases, saves, etc. will be deleted.

Whenever Stadia conversation comes, I always wonder if I'm missing something. Why subscribe to Stadia and risk losing your games when you can subscribe to GeforceNow and play your own games in the cloud. If GeforceNow goes under ... fine, you still have your games. I don't get the appeal of Stadia and I'm wondering what am I missing.

It's the same argument as buying digital copies of your Music via iTunes or something vs Spotify. And we all know who won. The convenience of streaming games is too hard to give up

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#100
My thoughts after 3 hours on play, on Linux.

- Worked out of the box. Purchased the game on Steam, and ran it using Proton experimental (a version you can pick via Steam settings > Steam play > Run other titles with: "Proton experimental"). Running with a prior version of Proton throws a Qt error.

- The announcement mentions AMD cards but I have an NVIDIA GPU card and it worked just fine. I used the NVIDIA driver version 455.

- Changing graphics settings or switching windows cause major graphical artifacts, which are fixed restarting the game.

- Noticeable sound glitches sometimes, but the game is playable. Tried adjusting pulseaudio priority, a trick that helps with these kinds of issues sometimes, but it didn't work.

- Performance is more than OK for me, and I am not using 2020 hardware. I wouldn't try running on 4k + high graphic settings unless you have a high-end box.

- During these 3 hours, the game crashed twice.

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