Live data from Hacker News

Cyberpunk 2077 runs on Linux through the Proton compatibility layer

twitter.com

71–80 of 320 posts

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#71
post #66

Earlier quoted context omitted.

it is pretty impressive, but the lag really kills games for me.

I was actually really impressed with the Stadia lag when playing Destiny using a Chromecast and the Stadia controller. I saw image compression but the lag and framerate were very good. Not just playable but good.

That then kills the "no hardware" argument though.

Afaik the Stadia controller talks to the service directly and not to the chromecast. Any other normal setup will be more laggy than the Stadia Controller + Chromecast setup.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#72

I've always wondered. Games usually have pretty low kernel access. What doesn anti-cheat do to detect its not running in native Windows, assuming we ignore the outright obvious signs that may be able to be obfuscated Ditto for UWP. Seems destined to stay Win10 Only

Most games don't need kernel access. Which is good as it enables security aware users to play games.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#73

I've always wondered. Games usually have pretty low kernel access. What doesn anti-cheat do to detect its not running in native Windows, assuming we ignore the outright obvious signs that may be able to be obfuscated Ditto for UWP. Seems destined to stay Win10 Only

Anti-cheat goes pretty deep, actually: some games, such as Valorant and R6, do VM detection as part of their anti-cheat checks.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#74
To be perfectly fair, it’s working on Linux natively. Since it runs on stadia.

I was part of the efforts of putting The Division 2 on stadia and it really is “just Linux” for the most part.

The elf binaries ran essentially flawlessly on my linux machine (although my machine was under powered for the game.)

Sadly we never released the game on Linux to the public.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#75
post #7

Earlier quoted context omitted.

Aah that’s a shame... but not surprising given Nvidias track record with Linux drivers

My, how the times have changed.

Its been like this for about the past 5 years since AMDGPU was added to the kernel. AMD cards are better for everything except compute where they failed to support the 5700 series.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#76
post #24

I am sure many will applaud this but it encourage developers to not bother with an actual native build as it tells them that Linux users will be happy with "proton compatible". Games don't run as well IME (even ones where they claim it runs as well or better). I've given up with Games on Linux.

To be fair, there's also developers that technically release an actual native linux build with bugs and then offer zero support for it. At least games on Proton still get worked on by the Proton developers.

And often it only works on the 2016 LTS release of ubuntu because they depend on specific packages that happen to be on that version of ubuntu and any support requests get ignored with the response "We support ubuntu 16.4".

At least when you use proton you can whinge at a whole community of developers and typically one of them will care enough to fix it. These days I find for a lot of the games I play, proton is literally flawless to the point if you didn't tell me, I wouldn't know it isn't native.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#77

Awesome if proton can make something like cyberpunk work on day 1, why not others? Why do they have to pretend theirs is some mythical special sauce unable to work on Linux ? That said, why don't these mmo games give a Linux mode ? Pubg for example has mobile app, a lite app and a desktop lite app based on mobile. They are the same but they are matched with similar people only. Apply the same here. Give Linux users o…

Because they put approximately 0 thought or care in to supporting linux. There are hardly any linux users who would have got the game anyway compared to windows and half of them will still buy it and reboot to play it.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#78
post #74

To be perfectly fair, it’s working on Linux natively. Since it runs on stadia. I was part of the efforts of putting The Division 2 on stadia and it really is “just Linux” for the most part. The elf binaries ran essentially flawlessly on my linux machine (although my machine was under powered for the game.) Sadly we never released the game on Linux to the public.

Do you work for Stadia? How is Cyberpunk doing on that system? I'm hesitating buying it there instead of on console.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#79

Earlier quoted context omitted.

This does seem to be the problem. Stadia is basically the worst game streaming service, but they make up for it in marketing budget and googles existing name recognition. Unless I'm missing something - which is why I was asking the question.

Meanwhile I've tried every streaming service outside of Amazon's Luna and by far Stadia has been the best experience. You can buy games and just play them, 1080p60 on hardware you never have to pay for. Or pay Pro and get 4K, HDR, 5.1 surround sound. Which actually works great. Stadia has a ton of hate from the gaming community it seems though, articles came out the first few months bashing it but I've had at worst v…

> You can buy games and just play them, 1080p60 on hardware you never have to pay for.

Honestly, this worries me the most. There doesn’t seem to be a way to transfer the licenses out of stadia, which means, even though you “bought the game“, you’re still at googles mercy for your continued enjoyment of the game. What if they decide that the hardware costs are too much for Google, and you now have to pay a monthly fee? What if they decide that stadia is not the success they hoped for and close it down (which Google is not known for doing at all…). Unless there are clear migrations paths away from stadia, I’d stay away from it because Google have shown that they are not afraid to change/EOL any of their products with no regards to their existing customers (just look at their lifetime free photos service, etc)

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#80
post #74

To be perfectly fair, it’s working on Linux natively. Since it runs on stadia. I was part of the efforts of putting The Division 2 on stadia and it really is “just Linux” for the most part. The elf binaries ran essentially flawlessly on my linux machine (although my machine was under powered for the game.) Sadly we never released the game on Linux to the public.

Do you work for Stadia? How is Cyberpunk doing on that system? I'm hesitating buying it there instead of on console.

Not OP but Stadia user. Played only a few minutes, but it ran well. There's a few people over at r/stadia claiming to be stuck, but I didn't read to much into whether it's true...might be worth it to check out.

I'm an absolute Stadia fanboy. I wasn't really interested in Cyberpunk, but they offered a free controller/chromecast if you preordered, so it's kinda hard to say no. Let me know if you have any questions.

Post reply on HN