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Cyberpunk 2077 runs on Linux through the Proton compatibility layer

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Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#41
post #32

Earlier quoted context omitted.

> EULAs are not contracts. Literally the first sentence on wikipedia: >An end-user license agreement (EULA, /ˈjuːlə/) is a legal contract entered into between a software developer or vendor and the user of the software https://en.wikipedia.org/wiki/End-user_license_agreement

Contracts have negotiated terms. You can't redline an EULA.

>Contracts have negotiated terms

Is that a mandatory requirement for a contract? There's this, for instance: https://en.wikipedia.org/wiki/Standard_form_contract#Contrac...

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#42

I am sure many will applaud this but it encourage developers to not bother with an actual native build as it tells them that Linux users will be happy with "proton compatible". Games don't run as well IME (even ones where they claim it runs as well or better). I've given up with Games on Linux.

You should really try again if you haven't tried in the past month or two. Steam recently released proton 5.13 into the list of proton releases, and since then, a great percent of games that didn't work in earlier 5.* releases have started working. Including Doom Eternal and now this game. Guessing they were prepping for this game.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#43
Awesome if proton can make something like cyberpunk work on day 1, why not others? Why do they have to pretend theirs is some mythical special sauce unable to work on Linux ?

That said, why don't these mmo games give a Linux mode ? Pubg for example has mobile app, a lite app and a desktop lite app based on mobile. They are the same but they are matched with similar people only. Apply the same here. Give Linux users option to play the game, without the anti cheat and only match with similar Linux users. I get to deal with any potential cheaters

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#44

I am sure many will applaud this but it encourage developers to not bother with an actual native build as it tells them that Linux users will be happy with "proton compatible". Games don't run as well IME (even ones where they claim it runs as well or better). I've given up with Games on Linux.

Native clients almost always have worse performance so we dont lose anything.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#48

This is a person running the game on Linux, on an NVIDIA card. https://www.youtube.com/watch?v=nBH0iY-Jx6U According to the video description the low framerate is due to the streamer OBS setup rather than game performance. Some people report that the game works better with the 455 version of the NVIDIA driver.

I can't launch Steam with 455.

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#49

I was just playing it on a haswell machine running Arch. But I was on stadia so I was cheating :) That being said I like stadia. No hardware investment, play anywhere. Works on Linux Chromium. No downloads or patches. I don’t typically revisit games so I’m not really concerned that in 5 years it may go poof.

Why Stadia instead of e.g. Geforce Now? You can play your existing purchased library via other streaming platforms, and you can switch to playing them locally if you ever buy a gaming PC without having to repurchase them. With Stadia you're locked in to having to buy your games again if you ever want to play on a different platform. (not trying to criticize, just curious about the differences)

If they are like me, I've never even heard of Geforce prior to your comment ... but am very aware of Stadia ¯\_(ツ)_/¯

Re: Cyberpunk 2077 runs on Linux through the Proton compatibility layer

#50

I was just playing it on a haswell machine running Arch. But I was on stadia so I was cheating :) That being said I like stadia. No hardware investment, play anywhere. Works on Linux Chromium. No downloads or patches. I don’t typically revisit games so I’m not really concerned that in 5 years it may go poof.

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