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AirPods Max

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101–110 of 1001 posts

Re: AirPods Max

#101
post #49

A few months ago, I experienced sort of an inflection point regarding the love I had for Apple products when my iPhone broke for no reason whatsoever: it worked perfectly during the day, no physical scratch or anything, woke up and I noticed that the phone was hot, i opened it, tried to close some apps and I noticed that it's quite slow. I opened the settings and kept getting notification popups regarding storage and…

Sounds like the APFS issues I have been having on my iMac. Once the disk is full, the device won't boot anymore. Removing files doesn't work "rm: disk is full". The only solution is to format the drive and start over. Have you tried DFU restore, if that's even a thing anymore?

Re: AirPods Max

#102
Apple: Made in China - 549 USD, no thanks. If I need something that is "Max" I will buy this - made in Germany. https://www.amazon.de/beyerdynamic-Amiron-Over-Ear-Kopfh%C3%...

People still don't get this thing. Its simple : Big Corporations are taking big profit by using China as manufacturing, China is not a democracy, China is not free market economy, buying products completely made abroad is killing off a middle class and financing oppressive regime of CCP. Big companies have enough cash to relocate manufacturing in democratic countries.

As a consumer, you can search for products that are made locally or with minimum Chinese parts.

Re: AirPods Max

#104
post #46

> Using the gyroscope and accelerometer in AirPods Max and iPhone or iPad, spatial audio tracks the motion of a user’s head as well as the device, compares the motion data, then remaps the sound field so it stays anchored to the device, even as the user’s head moves. I'm not sure I want this? What does this actually mean?

The direction from which you perceive the audio to originate will be based on the orientation of your head.

Re: AirPods Max

#105
post #46

> Using the gyroscope and accelerometer in AirPods Max and iPhone or iPad, spatial audio tracks the motion of a user’s head as well as the device, compares the motion data, then remaps the sound field so it stays anchored to the device, even as the user’s head moves. I'm not sure I want this? What does this actually mean?

[deleted]

Re: AirPods Max

#106
post #46

> Using the gyroscope and accelerometer in AirPods Max and iPhone or iPad, spatial audio tracks the motion of a user’s head as well as the device, compares the motion data, then remaps the sound field so it stays anchored to the device, even as the user’s head moves. I'm not sure I want this? What does this actually mean?

Reading this I imagined that if you start listening somewhere and move, it simulates distancing from the imaginary sound source (which of course doesn't make any sense). So if you go out of the room with your headphones on, you won't hear the music anymore haha

Re: AirPods Max

#107

Any idea how they charge? Is it usb-c lighting or wireless?

It looks like they come with a USB-C to Lightning cable, so one can assume that the headphones have a Lightning port on 'em for charging.

Re: AirPods Max

#109
Interesting choice of 40mm driver instead of 50mm.

That can make a mass-ive difference in sense of realism for lows. Perhaps they think the Adaptive EQ makes up for it.

I’ve been disappointed in headphones that aren’t 50mm for electronica, jazz, pop, movies, and gaming, fine with 40mm for classical, choral, and television.

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