Quesrions for people familiar with the industry: my understanding is that UDP is optimal for fast-pased games, you don't have to wait for re-sends of old packets, etc. However, it seems you can't just flick a switch and get encrypted connection like you can with TLS. So what do people normally use? Does everyone do a custom AES-packet or something?
[0]: https://en.wikipedia.org/wiki/Datagram_Transport_Layer_Secur...